Example #1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.tag == "Player")
     {
         hero = GameObject.FindGameObjectWithTag("Player");
         fade = hero.GetComponent <FadeDOTweenScript>();
         if (PlayerPrefs.GetInt("CRYSTALS_AMOUNT") == 3)
         {
             PlayerPrefs.SetInt("CRYSTALS_AMOUNT", 0);
             SceneManager.LoadScene(0);
         }
     }
 }
Example #2
0
    void OnTriggerEnter2D(Collider2D other)
    {
        if (other.tag == "Player")
        {
            hero = GameObject.FindGameObjectWithTag("Player");
            fade = hero.GetComponent <FadeDOTweenScript>();
            if (PlayerPrefs.GetInt("CRYSTALS_AMOUNT") == 3)
            {
                //LR7 Analytics, counter of victories
                AnalyticsResult result = Analytics.CustomEvent("Victory");
                Debug.Log("Result " + result);

                PlayerPrefs.SetInt("CRYSTALS_AMOUNT", 0);
                SceneManager.LoadScene(0);
            }
        }
    }