void OnTriggerEnter2D(Collider2D other) { if (other.tag == "Player") { hero = GameObject.FindGameObjectWithTag("Player"); fade = hero.GetComponent <FadeDOTweenScript>(); if (PlayerPrefs.GetInt("CRYSTALS_AMOUNT") == 3) { PlayerPrefs.SetInt("CRYSTALS_AMOUNT", 0); SceneManager.LoadScene(0); } } }
void OnTriggerEnter2D(Collider2D other) { if (other.tag == "Player") { hero = GameObject.FindGameObjectWithTag("Player"); fade = hero.GetComponent <FadeDOTweenScript>(); if (PlayerPrefs.GetInt("CRYSTALS_AMOUNT") == 3) { //LR7 Analytics, counter of victories AnalyticsResult result = Analytics.CustomEvent("Victory"); Debug.Log("Result " + result); PlayerPrefs.SetInt("CRYSTALS_AMOUNT", 0); SceneManager.LoadScene(0); } } }