public void Activate() { portrait.SetCharacter(dialogs[currentLine].character); dialogCanvasFader.FadeIn(); healthbarCanvasFader.FadeOut(); StartCoroutine("WaitAndStart"); }
public void Hide() { canvasFader.FadeOut(); }
public void Deactivate() { healthbarCanvasFader.FadeIn(); dialogCanvasFader.FadeOut(); }
private IEnumerator DoReset() { yield return(new WaitForSeconds(2)); canvasFader.FadeOut(2); }
public void FlashScreen(float duration) { DisableImages(); canvasFader.FadeOut(duration); screenFlash.enabled = true; }