private void handleFacebookUser(string sessionKey, string userId) { log.Debug("Handling facebook user", userId); facebookApi = new FacebookAPI(); facebookApi.IsDesktopApplication = false; facebookApi.ApplicationKey = apikey; facebookApi.Secret = apisecret; facebookApi.SessionKey = sessionKey; facebookApi.UserId = userId; facebookApi.ConnectToFacebook(); FacebookId = facebookApi.GetLoggedInUser(); Collection <Facebook.Entity.User> fb_users = facebookApi.GetUserInfo(facebook_id); log.Debug("Got Facebook users fb_users", fb_users); fb_user = fb_users[0]; log.Debug("Facebook user fb_user", fb_user); IRecordList <DreamFolk> dreamFolk = DataProvider.LoadList <DreamFolk>(new FilterInfo("FacebookId", FacebookId)); log.Debug("Got dreamFolk folk with FacebookId", FacebookId, dreamFolk); DreamFolk dreamPerson = null; if (dreamFolk.Count > 0) { dreamPerson = dreamFolk[0]; } if (dreamPerson == null) { log.Warn("Creating new dreamPerson from Main.Current"); dreamPerson = new DreamFolk(Main.Current.FbUser); dreamPerson.Save(true); } /* * else if ( dreamPerson.Birthday != Main.Current.FbUser.Birthday ) * { * log.Warn("Updating birthday dreamPerson from Main.Current"); * dreamPerson.Birthday = (DateTime)Main.Current.FbUser.Birthday; * dreamPerson.Save(true); * } * else if ( !dreamPerson.Updated ) */ else { log.Warn("Updating dreamPerson"); dreamPerson.update(fb_user); dreamPerson.Updated = true; dreamPerson.Save(true); } CurrentDreamFriend = dreamPerson; Now.Friends = CurrentDreamFriend.Friends; }
public void Evaluate(int SpreadMax) { if (this.FPinInUsers.PinIsChanged) { Collection <string> ids = new Collection <string>(); for (int i = 0; i < this.FPinInUsers.SliceCount; i++) { string id; this.FPinInUsers.GetString(i, out id); ids.Add(id); } Collection <User> users = api.GetUserInfo(ids); this.FPinOutFirstName.SliceCount = users.Count; this.FPinOutSurname.SliceCount = users.Count; this.FPinOutPicture.SliceCount = users.Count; this.FPinOutGender.SliceCount = users.Count; this.FPinOutInterests.SliceCount = users.Count; string tmp = Path.GetTempPath(); for (int i = 0; i < users.Count; i++) { this.FPinOutFirstName.SetString(i, users[i].FirstName); this.FPinOutSurname.SetString(i, users[i].LastName); this.FPinOutPicture.SetString(i, users[i].PictureUrl.AbsoluteUri); if (users[i].Status != null) { this.FPinOutStatus.SetString(i, users[i].Status.Message); } else { this.FPinOutStatus.SetString(i, ""); } this.FPinOutGender.SetString(i, users[i].Sex.ToString()); this.FPinOutInterests.SetString(i, users[i].Interests); if (users[i].Birthday.HasValue) { this.FPinOutBirthday.SetString(i, users[i].Birthday.Value.ToShortDateString()); } else { this.FPinOutBirthday.SetString(i, ""); } } } }
private void handleFacebookUser(string sessionKey, string userId ) { log.Debug("Handling facebook user",userId); facebookApi = new FacebookAPI(); facebookApi.IsDesktopApplication = false; facebookApi.ApplicationKey = apikey; facebookApi.Secret = apisecret; facebookApi.SessionKey = sessionKey; facebookApi.UserId = userId; facebookApi.ConnectToFacebook(); FacebookId = facebookApi.GetLoggedInUser(); Collection<Facebook.Entity.User> fb_users = facebookApi.GetUserInfo(facebook_id); log.Debug("Got Facebook users fb_users",fb_users); fb_user = fb_users[0]; log.Debug("Facebook user fb_user",fb_user); IRecordList<DreamFolk> dreamFolk = DataProvider.LoadList<DreamFolk>(new FilterInfo("FacebookId",FacebookId)); log.Debug("Got dreamFolk folk with FacebookId",FacebookId,dreamFolk); DreamFolk dreamPerson = null; if ( dreamFolk.Count > 0 ) dreamPerson = dreamFolk[0]; if ( dreamPerson == null ) { log.Warn("Creating new dreamPerson from Main.Current"); dreamPerson = new DreamFolk(Main.Current.FbUser); dreamPerson.Save(true); } /* else if ( dreamPerson.Birthday != Main.Current.FbUser.Birthday ) { log.Warn("Updating birthday dreamPerson from Main.Current"); dreamPerson.Birthday = (DateTime)Main.Current.FbUser.Birthday; dreamPerson.Save(true); } else if ( !dreamPerson.Updated ) */ else { log.Warn("Updating dreamPerson"); dreamPerson.update(fb_user); dreamPerson.Updated = true; dreamPerson.Save(true); } CurrentDreamFriend = dreamPerson; Now.Friends = CurrentDreamFriend.Friends; }