// Use this for initialization
 void Start()
 {
     text = this.transform.GetChild (0).GetComponent<Text> ();
     ft = ftObj.GetComponent<FaceTransplant> ();
     button = this.GetComponent<Button> ();
     button.onClick.AddListener (delegate {saveFace();});
 }
 // Use this for initialization
 void Start()
 {
     cc = null;
     prevFaces = new FaceBehaviour[6];
     location = -1;
     ft = faceTransplantObject.GetComponent<FaceTransplant> ();
     compc = compCubeObject.GetComponent<CompleteCube> ();
     sc = cubeSelection.GetComponent<SelectionControl> ();
 }