Example #1
0
 static Offset <FRB> build_body_observation(FlatBufferBuilder b, Vector3 vel, Vector3 ang)
 {
     FRB.StartFRB(b);
     FRB.AddBody(b, FBody.CreateFBody(b, vel.x, vel.y, vel.z, ang.x, ang.y, ang.z));
     return(FRB.EndFRB(b));
 }