protected override void InitializeViewModel(ViewModel viewModel) { FPSGameViewModel fPSGame = ((FPSGameViewModel)(viewModel)); fPSGame.CurrentPlayer = this._CurrentPlayer == null ? null : this._CurrentPlayer.ViewModelObject as FPSPlayerViewModel; fPSGame.Score = this._Score; fPSGame.Kills = this._Kills; fPSGame.String1 = this._String1; }
public abstract void InitializeFPSGame(FPSGameViewModel fPSGame);
public virtual void QuitGame(FPSGameViewModel fPSGame) { }
public virtual void MainMenu(FPSGameViewModel fPSGame) { }
public override void MainMenu(FPSGameViewModel fPsGame) { }
public override void InitializeFPSGame(FPSGameViewModel fPSGame) { }