Example #1
0
    public void cooked()
    {
        //if (!(foodStatus == FOODStatus.COOKED))
        //{
        foodStatus = FOODStatus.COOKED;
        //GetComponent<Animator>().SetBool("isCooked", true);
        GetComponent <Animator>().SetTrigger("CookedTrigger");
        //}

        /*
         * foodStatus = FOODStatus.COOKED;
         * //GetComponent<Animator>().SetBool("isCooked", true);
         * GetComponent<Animator>().SetTrigger("CookedTrigger");
         */
    }
Example #2
0
    public void slicing()
    {
        if (!(foodStatus == FOODStatus.SLICED))
        {
            foodStatus = FOODStatus.SLICING;
            GetComponent <Animator>().SetBool("isSlicing", true);
            GetComponent <Animator>().SetTrigger("SlicingTrigger");
            //foodStatus = FOODStatus.SLICED;

            source1.clip = cutting;
            source1.Play();
        }

        /*
         * foodStatus = FOODStatus.SLICING;
         * GetComponent<Animator>().SetBool("isSlicing", true);
         * GetComponent<Animator>().SetTrigger("SlicingTrigger");
         * foodStatus = FOODStatus.SLICED;
         *
         * source1.clip = cutting;
         * source1.Play();
         */
    }
Example #3
0
 public void sliceInit()
 {
     GetComponent <Animator>().SetBool("isSlicing", false);
     foodStatus = FOODStatus.ORIGINAL;
 }
Example #4
0
 public void burnt()
 {
     foodStatus = FOODStatus.BURNT;
     GetComponent <Animator>().SetBool("isBurnt", true);
 }