Example #1
0
        public void TestFMathEquals()
        {
            float test1   = 3.14159f;
            float result1 = 3.14159f;

            Assert.IsTrue(FMath.Equals(result1, test1), $"The floats should be equal");

            float test2    = 0f;
            float result2A = 0.0000000009f;
            float result2B = -0.0000000009f;

            Assert.IsTrue(FMath.Equals(result2A, test2) && FMath.Equals(result2B, test2),
                          $"The floats should be within tollerance");

            float test3    = 21.12345f;
            float toll3    = 0.00001f;
            float result3A = 21.12346f;
            float result3B = 21.123456789f;
            float result3C = 21.12343f;
            float result3D = 21.123441f;

            Assert.IsTrue(!FMath.Equals(result3A, test3, toll3) &&
                          FMath.Equals(result3B, test3, toll3) &&
                          !FMath.Equals(result3C, test3, toll3) &&
                          FMath.Equals(result3D, test3, toll3),
                          $"The float equality checks should work with a given tollerance");
        }
Example #2
0
        public void TestFMathSqrt()
        {
            float test1     = 9f;
            float expected1 = 3f;

            Assert.IsTrue(expected1 == FMath.Sqrt(test1),
                          $"The float should be a perfect square and come out with no decimal");

            float test2     = 16f;
            float expected2 = 4.01f;

            Assert.IsTrue(expected2 != FMath.Sqrt(test2),
                          $"The float should have no value after the decimal");

            float test3     = 10.01f;
            float expected3 = 3.163858403f;

            Assert.IsTrue(FMath.Equals(expected3, FMath.Sqrt(test3)),
                          $"The float should be the square root of the original value");
        }