public void BigTextTab(OpTab[] TabList, int tabNum, string txt, FLabelAlignment alignment = FLabelAlignment.Left)
        {
            OpRect  TextBoxContainer = new OpRect(new Vector2(65f, 37f), new Vector2(475f, 450f));
            OpLabel TextBoxID        = new OpLabel(new Vector2(90f, 60f), new Vector2(424f, 402f), txt, alignment, false)
            {
                autoWrap = true
            };

            TabList[tabNum].AddItems(TextBoxContainer);
            TabList[tabNum].AddItems(TextBoxID);
        }
Example #2
0
        /// <summary>
        /// Simple Label that displays text. See also <seealso cref="OpLabel(float, float, string, bool)"/> for lazier version.
        /// </summary>
        /// <param name="pos">BottomLeft Position</param>
        /// <param name="size">Size of the Box</param>
        /// <param name="text">Text you want to display; max length 600. See also <seealso cref="OpLabelLong"/><para>Leaving this as TEXT will call <see cref="LoremIpsum"/>.</para></param>
        /// <param name="alignment">Alignment. Left/Center/Right. Center is default.</param>
        /// <param name="bigText">Whether this uses bigFont or not</param>
        public OpLabel(Vector2 pos, Vector2 size, string text = "TEXT", FLabelAlignment alignment = FLabelAlignment.Center, bool bigText = false) : base(pos, size)
        {
            this._size    = new Vector2(Mathf.Max(size.x, 20f), Mathf.Max(size.y, 20f));
            this._bigText = bigText;
            this.autoWrap = false;
            if (text == "TEXT")
            { //Lorem Ipsum
                int lc      = this.IsLong ? Math.Max(1, Mathf.FloorToInt(_size.y * 0.65f / LabelTest.LineHeight(_bigText))) : 1;
                int charLim = Mathf.FloorToInt(_size.x / LabelTest.CharMean(_bigText)) * lc;
                int sentLim = charLim / LoremIpsum.meanCharPerSentence;
                if (this.IsLong)
                {
                    int pn = UnityEngine.Random.Range(1, Mathf.CeilToInt(lc / 1.5f));
                    text = LoremIpsum.Generate(Math.Max(1, (sentLim - 2) / pn), Math.Max(2, sentLim / pn), pn);
                    //charLim = Mathf.FloorToInt(charLim * 0.65f);
                }
                else
                {
                    text = LoremIpsum.Generate(Math.Max(1, sentLim - 2), Math.Max(1, sentLim));
                }
                text = text.Length > charLim?text.Substring(0, charLim - 2).TrimEnd() + "." : text;
            }
            if (this.IsLong)
            {
                this._text = text; _verticalAlignment = LabelVAlignment.Top;
            }
            else
            {
                this._text = text; _verticalAlignment = LabelVAlignment.Center;
            }
            //this.lineLength = Mathf.FloorToInt((size.x - 10f) / 6f);
            string cleanText = Regex.Replace(_text, @"\s+", "");

            this.isVFont = cleanText.Length > 0 && !LabelTest.HasNonASCIIChars(cleanText);
            if (!_init)
            {
                return;
            }
            this.color      = Menu.Menu.MenuRGB(Menu.Menu.MenuColors.MediumGrey);
            this._alignment = alignment;
            if (!this.IsLong)
            {
                this.label             = new MenuLabel(menu, owner, _text, this.pos, this.size, this._bigText);
                this.label.label.color = this.color;
                this.subObjects.Add(this.label);
                OnChange();
            }
        }
Example #3
0
        /// <summary>
        /// Simply Label that displays text.
        /// </summary>
        /// <param name="pos">BottomLeft Position</param>
        /// <param name="size">Size of the Box</param>
        /// <param name="text">Text you want to display; max length 600</param>
        /// <param name="alignment">Alignment. Left/Center/Right</param>
        /// <param name="bigText">Whether this use bigFont or not</param>
        public OpLabel(Vector2 pos, Vector2 size, string text = "TEXT", FLabelAlignment alignment = FLabelAlignment.Center, bool bigText = false) : base(pos, size)
        {
            Vector2 minSize = new Vector2(Mathf.Max(size.x, 20f), Mathf.Max(size.y, 20f));

            this._size      = minSize;
            this._text      = text.Length < 600 ? text : text.Substring(0, 600);
            this._bigText   = bigText;
            this.lineLength = Mathf.FloorToInt((size.x - 10f) / 6f);
            this.autoWrap   = false;
            this.color      = Menu.Menu.MenuRGB(Menu.Menu.MenuColors.MediumGrey);
            if (_init)
            {
                this.label             = new MenuLabel(menu, owner, _text, this.pos, minSize, this._bigText);
                this.label.label.color = this.color;
                this.subObjects.Add(this.label);
            }
            this._alignment = alignment;
            OnChange();
        }
 /// <summary>
 /// Special Label that creates multiple <see cref="MenuLabel"/>s to break Futile's character limits.
 /// </summary>
 /// <param name="pos">BottomLeft Position</param>
 /// <param name="size">Size of the Box</param>
 /// <param name="text">Text you want to display</param>
 /// <param name="autoWrap">Whether you want to wrap text automatically.</param>
 /// <param name="alignment">Alignment. Left/Center/Right. Left is default.</param>
 public OpLabelLong(Vector2 pos, Vector2 size, string text = "TEXT", bool autoWrap = true, FLabelAlignment alignment = FLabelAlignment.Left) : base(pos, size, text, alignment, false)
 {
     this.autoWrap      = autoWrap;
     this.labels        = new List <MenuLabel>();
     this.allowOverflow = true;
     if (!_init)
     {
         return;
     }
     OnChange();
 }
Example #5
0
        internal override void OnChange()
        {
            if (!_init)
            {
                return;
            }
            base.OnChange();
            if (!this.autoWrap)
            {
                this.label.text = _text.Length < 600 ? _text : _text.Substring(0, 600);
            }
            else
            {
                string ml = _text.Length < 600 ? _text : _text.Substring(0, 600);
                char[] array = ml.ToCharArray();
                int    d = 0; bool f = true; int l = 0;
                do
                {
                    if (f)
                    { //forward
                        if (array[d] == '\n')
                        {
                            l = 0; d++; continue;
                        }
                        if (l < this.lineLength)
                        {
                            d++; l++; continue;
                        }
                        else
                        {
                            f = false; continue;
                        }
                    }
                    else
                    { //backward
                        if (array[d] == ' ')
                        {
                            array[d] = '\n'; l = 0; d++; f = true; continue;
                        }
                        d--; l--;
                        continue;
                    }
                } while (d < array.Length);

                this.label.text = new string(array);
            }
            switch (this._alignment)
            {
            default:
            case FLabelAlignment.Center:
                this.label.label.alignment = FLabelAlignment.Center;
                this.label.pos             = this.pos;
                break;

            case FLabelAlignment.Left:
                this.label.label.alignment = FLabelAlignment.Left;
                this.label.pos             = this.pos - new Vector2(this.size.x * 0.5f, 0f);
                break;

            case FLabelAlignment.Right:
                this.label.label.alignment = FLabelAlignment.Right;
                this.label.pos             = this.pos + new Vector2(this.size.x * 0.5f, 0f);
                break;
            }
        }
Example #6
0
        public override void OnChange()
        {
            this._size = new Vector2(Mathf.Max(this._size.x, 20f), Mathf.Max(this._size.y, 20f));
            base.OnChange();
            if (!_init)
            {
                return;
            }

            if (string.IsNullOrEmpty(this._text))
            {
                this._displayText = ""; goto displaySkip;
            }
            if (!this.autoWrap)
            {
                if (this.IsLong)
                {
                    this._displayText = _text;
                }
                else
                {
                    this._displayText = _text.Length < LabelTest.CharLimit(_bigText, isVFont) ? _text : _text.Substring(0, LabelTest.CharLimit(_bigText, isVFont));
                }
            }
            else
            {
                string ml;
                if (this.IsLong)
                {
                    ml = _text;
                }
                else
                {
                    ml = _text.Length < LabelTest.CharLimit(_bigText, isVFont) ? _text : _text.Substring(0, LabelTest.CharLimit(_bigText, isVFont));
                }

                this._displayText = LabelTest.WrapText(ml, _bigText, _size.x, isVFont);
            }
displaySkip:
            if (this.IsLong)
            {
                return;
            }
            if (this.GetLineCount() > 10)
            {
                int IndexOfOccurence(int occurence)
                {
                    int i     = 1;
                    int index = 0;

                    while (i <= occurence && (index = _displayText.IndexOf('\n', index + 1)) != -1)
                    {
                        if (i == occurence)
                        {
                            return(index);
                        }
                        i++;
                    }
                    return(-1);
                }

                int sp = IndexOfOccurence(10);
                if (sp > 0)
                {
                    _displayText = _displayText.Substring(0, sp);
                }
            }
            this.label.text = this._displayText;
            this.label.size = this.size;
            switch (this._alignment)
            {
            default:
            case FLabelAlignment.Center:
                this.label.label.alignment = FLabelAlignment.Center;
                this.label.pos             = this.pos;
                break;

            case FLabelAlignment.Left:
                this.label.label.alignment = FLabelAlignment.Left;
                this.label.pos             = this.pos - new Vector2(this.size.x * 0.5f, 0f);
                break;

            case FLabelAlignment.Right:
                this.label.label.alignment = FLabelAlignment.Right;
                this.label.pos             = this.pos + new Vector2(this.size.x * 0.5f, 0f);
                break;
            }

            float lh = LabelTest.LineHeight(_bigText, isVFont) * GetLineCount();

            switch (this._verticalAlignment)
            {
            default:
            case LabelVAlignment.Center:
                break;

            case LabelVAlignment.Top:
                this.label.size.y = lh;
                this.label.pos.y  = this.pos.y + this.size.y - lh;
                break;

            case LabelVAlignment.Bottom:
                this.label.size.y = lh;
                this.label.pos.y  = this.pos.y + lh;
                break;
            }
        }