/// <summary> /// Initializes a new instance of the <see cref="Character"/> class. /// </summary> /// <param name="Log">The log.</param> /// <param name="tc">The tc.</param> /// <param name="chars">The chars.</param> /// <param name="api">The API.</param> public Character(Log Log, ToonControl tc, Dictionary <string, EliteAPI> chars, EliteAPI api) { Logger = Log; Tc = tc; _CharacterDictionary = chars; Api = api; Navi = new Navigation(this); Target = new Target(this); FFxiNAV = new FFXINAV(); Points = new List <PointsOfInterest>(); Tasks = new Tasks(this); CreateFolders(); string ConfigPath = string.Format("{0}\\Log Configs\\Default_Config.conf", Application.StartupPath); try { if (FFxiNAV.Initialize(ConfigPath)) { Logger.AddDebugText(tc.rtbDebug, "Initialized"); } if (!FFxiNAV.Initialize(ConfigPath)) { Logger.AddDebugText(tc.rtbDebug, "Unable to Initialize"); } } catch (Exception ex) { Logger.AddDebugText(tc.rtbDebug, ex.ToString()); } }
public void CanCreateNavClass() { var nav = new FFXINAV(); var dir = Directory.GetCurrentDirectory(); Assert.NotNull(nav); // Assert.Equal(want, got); }
/// <summary> /// Initializes a new instance of the <see cref="Character"/> class. /// </summary> /// <param name="Log">The log.</param> /// <param name="tc">The tc.</param> /// <param name="chars">The chars.</param> /// <param name="api">The API.</param> public Character(Log Log, ToonControl tc, Dictionary <string, EliteAPI> chars, EliteAPI api) { Logger = Log; Tc = tc; _CharacterDictionary = chars; Api = api; Navi = new Navigation(this); Target = new Target(this); FFxiNAV = new FFXINAV(); Points = new List <PointsOfInterest>(); Tasks = new Tasks(this); CreateFolders(); }
public void Setup() { try { Logger = new Log(); ffxiprocess = new ffxiProcess(Logger); Client = new WebClient(); Check(); } catch (Exception ex) { Console.WriteLine(ex.ToString()); } // Check dependencies Present HaveFFXINavDll(); // New FFXINAV var ffxiNav = new FFXINAV(); // Load Up Map var navMeshPath = "navmeshes/231.nav"; navMeshPath = "C:\\Users\\Russell\\RiderProjects\\ffxi\\PathFinder\\PathFinder\\bin\\x86\\Debug\\Dumped NavMeshes\\Bostaunieux_Oubliette.nav"; if (!File.Exists(navMeshPath)) { Console.WriteLine("Cant find navmesh: " + navMeshPath); } var character = ffxiprocess._CharacterDictionary["Mistrel"]; var tc = new ToonControl(Logger, ffxiprocess._CharacterDictionary, character); ffxiNav.Load(navMeshPath); var worked = ffxiNav.IsNavMeshEnabled(); tc.Character.FFxiNAV.Load(navMeshPath); var enabled = tc.Character.FFxiNAV.IsNavMeshEnabled(); var i = 0; while (!enabled) { enabled = tc.Character.FFxiNAV.IsNavMeshEnabled(); if (!enabled) { Console.WriteLine("attempt: " + i + " Couldn't load mesh: " + navMeshPath); } else { Console.WriteLine("Loaded Mesh: " + navMeshPath); } worked = ffxiNav.IsNavMeshEnabled(); if (!worked) { Console.WriteLine("Couldn't load mesh: " + navMeshPath); } else { Console.WriteLine("Loaded Mesh: " + navMeshPath); } Thread.Sleep(1000); i++; } Console.WriteLine("Nav mesh must have loaded!"); }