Example #1
0
        /// <summary>
        /// 更新する
        /// </summary>
        public void Update()
        {
            Dirs.Clear();
            Files.Clear();
            LogFiles.Clear();

            Dirs.AddRange(Directory.GetDirectories(FolderFullPath));
            Files.AddRange(Directory.GetDirectories(FolderFullPath));
            if (Directory.Exists(logFolderPath) && File.Exists(GetLogFilePath(0)))
            {
                LogFiles.AddRange(Directory.GetFiles(logFolderPath));
                LogFiles.Sort();
                string firstLogFile = GetLogFilePath(0);
                string lastLogFile  = GeLastWriteLogFile();

                FFXIVLog[] f_logs = FFXIVLogFileReader.GetLogsFromFile(firstLogFile);
                FFXIVLog[] l_logs = FFXIVLogFileReader.GetLogsFromFile(lastLogFile);
                //最後にログインした時間をログから設定
                LastLoginTimeFromLogFile = f_logs[0].TimeStampServerTime.Add(new TimeSpan(9, 0, 0));//ログファイルの時間はGMTなので+9時間
                //最後にプレイした時間をログから設定
                LastPlayTimeFromLogFile = l_logs[l_logs.Length - 1].TimeStampServerTime.Add(new TimeSpan(9, 0, 0));
                //サーバー名
                for (int i = 0; i < 999; i++)
                {
                    if (f_logs[i].LogBody.StartsWith(":Welcome to "))
                    {
                        ServerName = f_logs[0].LogBody.Substring(":Welcome to ".Length).Replace(" !", "");
                        break;
                    }
                }
                //キャラ名取得
                FF14LogParser ar = new FF14LogParser();
                foreach (FFXIVLog log in f_logs)
                {
                    ar.Add(log);
                    FFXIVLogDataSet.ActorRow[] arows = (FFXIVLogDataSet.ActorRow[])ar.ds.Actor.Select("IsMe = True");
                    if (arows.Length > 0)
                    {
                        CharacterName = arows[0].Name;
                        break;
                    }
                }
                if (CharacterName == "")
                {
                    foreach (FFXIVLog log in l_logs)
                    {
                        ar.Add(log);
                        FFXIVLogDataSet.ActorRow[] arows = (FFXIVLogDataSet.ActorRow[])ar.ds.Actor.Select("IsMe = True");
                        if (arows.Length > 0)
                        {
                            CharacterName = arows[0].Name;
                            break;
                        }
                    }
                }
            }
        }
Example #2
0
        private void InitializeData()
        {
            this.logCount = 0;
            int memoryLogCount = logmemoryInfo.GetLogCount();

            FF14LogParser logParser = new FF14LogParser();

            if (memoryLogCount > 1000)
            {
                SetStatus("ログ読込中...");

                FFXIVUserFolder userfolder = new FFXIVUserFolder();
                CharacterFolder playnow    = null;
                foreach (CharacterFolder cf in userfolder.GetCharacterFolders())
                {
                    if (playnow == null)
                    {
                        playnow = cf;
                    }
                    if (cf.LastPlayTimeFromLogFile > playnow.LastPlayTimeFromLogFile)
                    {
                        playnow = cf;
                    }
                }
                List <FFXIVLog> LogsFromFile = new List <FFXIVLog>();
                memoryLogCount = logmemoryInfo.GetLogCount();
                if (playnow.LastPlayTimeFromLogFile > FFXIVLog.StartDateTime)
                {
                    foreach (FFXIVLog log in FFXIVLogFileReader.GetLogsFromFile(playnow.GeLastWriteLogFile()))
                    {
                        logParser.Add(log);
                    }
                }
                SetStatus("ログ読込中...");
                foreach (byte[] data in logmemoryInfo.GetNewLogsData())
                {
                    logParser.Add(FFXIVLog.ParseSingleLog(data));
                }
                SetStatus("読込完了");
            }
            SetProgress(100, true);
            this.logParser = logParser;
            SetProgress(0, false);
        }
Example #3
0
        private void Mark(FFXIVLog log)
        {
            if (log.LogBodyReplaceTabCode.Contains("設定しました"))
            {
                var regex = new Regex(@".*?が(?<name>[A-Z][a-z']+? [A-Z][a-z']+?)に『(?<marker>.+?)』を設定しました。");
                var match = regex.Match(log.LogBodyReplaceTabCode);
                if (match.Success)
                {
                    string name   = match.Groups["name"].Value;
                    string marker = match.Groups["marker"].Value;

                    if (!FF14LogParser.IsPet(name))
                    {
                        var actorsStatusChanged = new Dictionary <string, PvPActor>();
                        foreach (string key in actors.Keys)
                        {
                            var pvpActor = FindOrCreatePvPActor(key);
                            if (!pvpActor.isPTMember)
                            {
                                if (key == name)
                                {
                                    pvpActor.marker           = PvPActor.GetMarkerEnum(marker);
                                    actorsStatusChanged[name] = pvpActor;
                                }
                                else if (pvpActor.marker.ToString() == marker)
                                {
                                    pvpActor.marker           = Marker.なし;
                                    actorsStatusChanged[name] = pvpActor;
                                }
                            }
                        }

                        foreach (string key in actorsStatusChanged.Keys)
                        {
                            actors[key] = actorsStatusChanged[key];
                        }
                    }
                }
            }
        }
Example #4
0
        private void ParseActor(FFXIVLogDataSet.AnaylzedRow row, ActorType type)
        {
            if (!row.IsFromNull())
            {
                var actorName = type == ActorType.FROM ? row.From : row.To;
                var actor     = logParser.ds.Actor.FindByName(actorName);
                if (actor != null && !FF14LogParser.IsPet(actorName))
                {
                    Regex regex = new Regex(@"(?<name>[A-Z][a-z']+? [A-Z][a-z']+?)");
                    Match match = regex.Match(actorName);
                    if (!match.Success)
                    {
                        return;
                    }
                    var pvpActor = FindOrCreatePvPActor(actorName);
                    if (pvpActor.jobList.Count == 0 && actorsLog.Keys.Contains(actorName))
                    {
                        pvpActor.jobList = actorsLog[actorName].jobList;
                    }

                    if (type == ActorType.FROM && !actor.IsClassJobNull())
                    {
                        if (!row.IsActionNameNull())
                        {
                            if (row.ActionName == "プロテス" || row.ActionName == "ストンスキン")
                            {
                                pvpActor.isHealer = true;
                                actor.ClassJob    = "白魔道士 学者";
                            }
                        }
                        pvpActor.SetJobList(PvPActor.ParseJob(actor.ClassJob));
                    }
                    actors[actorName] = pvpActor;
                }
            }
        }
Example #5
0
 public StealGaze()
 {
     InitializeComponent();
     logParser = new FF14LogParser();
 }