// Use this for initialization void Start() { // Get the game manager GM = GameObject.Find("__GM").GetComponent <FB_GameManager>(); // Get UI components CountDown = transform.Find("Countdown").gameObject.GetComponent <Text>(); Score_player = transform.Find("Score_player").gameObject.GetComponent <Text>(); Score_enemy = transform.Find("Score_enemy").gameObject.GetComponent <Text>(); Replay_game = transform.Find("Replay game").gameObject; Replay_boss = transform.Find("Replay boss").gameObject; Curtain = transform.Find("Curtain").gameObject.GetComponent <Image>(); }
// Use this for initialization void Start() { RB = GetComponent <Rigidbody>(); GM = GameObject.Find("__GM").GetComponent <FB_GameManager>(); }