Example #1
0
 public void Start()
 {
     cli1_1.text = "";
     cli2_1.text = "";
     cli1_2.text = "";
     cli2_2.text = "";
     cli1_3.text = "";
     cli2_3.text = "";
     cli1_4.text = "";
     cli2_4.text = "";
     cli1_5.text = "";
     cli2_5.text = "";
     F1.SetActive(false);
     H1.SetActive(false);
     H11.SetActive(false);
     F2.SetActive(false);
     H2.SetActive(false);
     H22.SetActive(false);
     F3.SetActive(false);
     H3.SetActive(false);
     H33.SetActive(false);
     F4.SetActive(false);
     H4.SetActive(false);
     H44.SetActive(false);
     F5.SetActive(false);
     H5.SetActive(false);
     H55.SetActive(false);
 }
Example #2
0
        private void IniciarBotao(object sender, EventArgs e)
        {
            Contador1.Text = "0";
            Contador2.Text = "0";
            Contador3.Text = "0";
            Contador4.Text = "0";
            Contador5.Text = "0";

            for (int i = 0; i < Garfo.Count(); i++)
            {
                Garfo[i].EmUso       = false;
                Filosofo[i].Pensando = false;
            }

            ControleThread = true;

            F1.Abort();
            F2.Abort();
            F3.Abort();
            F4.Abort();
            F5.Abort();

            { F1 = new Thread(Filosofo1); F1.Start(); }
            { F3 = new Thread(Filosofo3); F3.Start(); }
            { F5 = new Thread(Filosofo5); F5.Start(); }
            { F2 = new Thread(Filosofo2); F2.Start(); }
            { F4 = new Thread(Filosofo4); F4.Start(); }


            iniciar.Enabled   = false;
            Finalizar.Enabled = true;
        }
Example #3
0
        static void Main(string[] args)
        {
            F1 f1 = new F1();

            f1.print();
            F2 f2 = new F2();

            f2.print();
            F3 f3 = new F3();

            f3.print();
            F4 f4 = new F4();

            f4.print();
            F5 f5 = new F5();

            f5.print();
            F6 f6 = new F6();

            f6.print();
            F7 f7 = new F7();

            f7.print();
            F8 f8 = new F8();

            f8.print();
            F9 f9 = new F9();

            f9.print();
        }
        private void button1_Click(object sender, EventArgs e)
        {
            count_f1.Text = "0";
            count_f2.Text = "0";
            count_f3.Text = "0";
            count_f4.Text = "0";
            count_f5.Text = "0";

            for (int i = 0; i < Garfo.Count(); i++)
            {
                Garfo[i].EstaEmUso        = false;
                Filosofos[i].EstaPensando = false;
            }

            controlaThreads = true;

            F1.Abort();
            F2.Abort();
            F3.Abort();
            F4.Abort();
            F5.Abort();

            { F1 = new Thread(Filosofo1); F1.Start(); }
            { F3 = new Thread(Filosofo3); F3.Start(); }
            { F5 = new Thread(Filosofo5); F5.Start(); }
            { F2 = new Thread(Filosofo2); F2.Start(); }
            { F4 = new Thread(Filosofo4); F4.Start(); }
            button1.Enabled = false;
            button2.Enabled = true;
        }
Example #5
0
 public Property uncurryF5Test()
 {
     return(Prop.ForAll <Tuple <byte, double, DateTime, bool, int> >(t => {
         var(a, b, c, d, e) = t;
         var fnew = F5.curry().uncurry();
         return F5(a, b, c, d, e) == fnew(a, b, c, d, e);
     }));
 }
Example #6
0
 public Property curryF5Test()
 {
     return(Prop.ForAll <Tuple <byte, double, DateTime, bool, int> >(t => {
         var(a, b, c, d, e) = t;
         var fc = F5.curry()(a)(b)(c);
         return F5(a, b, c, d, e) == fc(d)(e);
     }));
 }
Example #7
0
 public Property pApplyMultiple_F5Test()
 {
     return(Prop.ForAll <Tuple <byte, double, DateTime, bool, int> >(t => {
         var(a, b, c, d, e) = t;
         var fap = F5.pApply3(c).pApply4(e).pApply1(a).pApply1(b);
         return F5(a, b, c, d, e) == fap(d);
     }));
 }
Example #8
0
 public Property pApply5_F5Test()
 {
     return(Prop.ForAll <Tuple <byte, double, DateTime, bool, int> >(t => {
         var(a, b, c, d, e) = t;
         var fap = F5.pApply5(e);
         return F5(a, b, c, d, e) == fap(a, b, c, d);
     }));
 }
Example #9
0
        private void Filosofo5()
        {
            int tempo        = sorteio.Next(3000, 6000);
            int TempoComendo = tempo / Controlatempo;

            while (ControleThread)
            {
                if (Garfo[3].EmUso == true || Garfo[4].EmUso == true)
                {
                    this.BeginInvoke((MethodInvoker) delegate
                    {
                        ListaTela.Items.Add(Filosofo[4].Nome + " está pensando");
                        Status5.Text = "Pensando";
                    });

                    Thread.Sleep(2000);
                }
                else
                {
                    Semaforo.WaitOne();
                    {
                        Filosofo[4].Pensando = false;
                        Garfo[3].EmUso       = true;
                        Garfo[4].EmUso       = true;

                        this.BeginInvoke((MethodInvoker) delegate
                        {
                            ListaTela.Items.Add(Filosofo[4].Nome + " está  comendo");
                            Status5.Text = "Comendo";
                            ContadorFilosofo5++;

                            Contador5.Text = ContadorFilosofo5.ToString();
                        });


                        Thread.Sleep(TempoComendo);

                        this.BeginInvoke((MethodInvoker) delegate
                        {
                            ListaTela.Items.Add(Filosofo[4].Nome + " está  pensando");
                            Status5.Text = "Pensando";
                        });

                        Filosofo[4].Pensando = true;
                        Garfo[3].EmUso       = false;
                        Garfo[4].EmUso       = false;
                    }
                    Semaforo.Release();
                    if (ContadorFilosofo5 == 5)
                    {
                        F5.Abort();
                        return;
                    }
                }
            }
        }
Example #10
0
        public void Run()
        {
            var function = new F5(2, -3);

            var method = new SteepestDescentMinimizer();

            method.OptimizeStepSize = false;
            method.Minimize(function, new double[] { 0, 0 });

            method.OptimizeStepSize = true;
            method.Minimize(function, new double[] { 0, 0 });
        }
Example #11
0
    public void ClearMenuAttempts()
    {
        F1.SetActive(false);
        H1.SetActive(false);
        H11.SetActive(false);
        F2.SetActive(false);
        H2.SetActive(false);
        H22.SetActive(false);
        F3.SetActive(false);
        H3.SetActive(false);
        H33.SetActive(false);
        F4.SetActive(false);
        H4.SetActive(false);
        H44.SetActive(false);
        F5.SetActive(false);
        H5.SetActive(false);
        H55.SetActive(false);

        cli1_1.SetText(""); cli2_1.SetText("");
        cli1_2.SetText(""); cli2_2.SetText("");
        cli1_3.SetText(""); cli2_3.SetText("");
        cli1_4.SetText(""); cli2_4.SetText("");
        cli1_5.SetText(""); cli2_5.SetText("");
    }
Example #12
0
    // Use this for initialization
    void Start()
    {
        PlayerIcon.GetComponent <SpriteRenderer>().enabled = true;
        A1.GetComponent <SpriteRenderer>().enabled         = false;
        A2.GetComponent <SpriteRenderer>().enabled         = false;
        A3.GetComponent <SpriteRenderer>().enabled         = false;
        A4.GetComponent <SpriteRenderer>().enabled         = false;
        A5.GetComponent <SpriteRenderer>().enabled         = false;
        A6.GetComponent <SpriteRenderer>().enabled         = false;
        A7.GetComponent <SpriteRenderer>().enabled         = false;
        A8.GetComponent <SpriteRenderer>().enabled         = false;
        A9.GetComponent <SpriteRenderer>().enabled         = false;
        A10.GetComponent <SpriteRenderer>().enabled        = false;
        A11.GetComponent <SpriteRenderer>().enabled        = false;
        B1.GetComponent <SpriteRenderer>().enabled         = false;
        B2.GetComponent <SpriteRenderer>().enabled         = false;
        B3.GetComponent <SpriteRenderer>().enabled         = false;
        B4.GetComponent <SpriteRenderer>().enabled         = false;
        B5.GetComponent <SpriteRenderer>().enabled         = false;
        B6.GetComponent <SpriteRenderer>().enabled         = false;
        B7.GetComponent <SpriteRenderer>().enabled         = false;
        B8.GetComponent <SpriteRenderer>().enabled         = false;
        B9.GetComponent <SpriteRenderer>().enabled         = false;
        B10.GetComponent <SpriteRenderer>().enabled        = false;
        B11.GetComponent <SpriteRenderer>().enabled        = false;
        C1.GetComponent <SpriteRenderer>().enabled         = false;
        C2.GetComponent <SpriteRenderer>().enabled         = false;
        C3.GetComponent <SpriteRenderer>().enabled         = false;
        C4.GetComponent <SpriteRenderer>().enabled         = false;
        C5.GetComponent <SpriteRenderer>().enabled         = false;
        C6.GetComponent <SpriteRenderer>().enabled         = false;
        C7.GetComponent <SpriteRenderer>().enabled         = false;
        C8.GetComponent <SpriteRenderer>().enabled         = false;
        C9.GetComponent <SpriteRenderer>().enabled         = false;
        C10.GetComponent <SpriteRenderer>().enabled        = false;
        C11.GetComponent <SpriteRenderer>().enabled        = false;
        D1.GetComponent <SpriteRenderer>().enabled         = false;
        D2.GetComponent <SpriteRenderer>().enabled         = false;
        D3.GetComponent <SpriteRenderer>().enabled         = false;
        D4.GetComponent <SpriteRenderer>().enabled         = false;
        D5.GetComponent <SpriteRenderer>().enabled         = false;
        D6.GetComponent <SpriteRenderer>().enabled         = false;
        D7.GetComponent <SpriteRenderer>().enabled         = false;
        D8.GetComponent <SpriteRenderer>().enabled         = false;
        D9.GetComponent <SpriteRenderer>().enabled         = false;
        D10.GetComponent <SpriteRenderer>().enabled        = false;
        D11.GetComponent <SpriteRenderer>().enabled        = false;
        E1.GetComponent <SpriteRenderer>().enabled         = false;
        E2.GetComponent <SpriteRenderer>().enabled         = false;
        E3.GetComponent <SpriteRenderer>().enabled         = false;
        E4.GetComponent <SpriteRenderer>().enabled         = false;
        E5.GetComponent <SpriteRenderer>().enabled         = false;
        E6.GetComponent <SpriteRenderer>().enabled         = false;
        E7.GetComponent <SpriteRenderer>().enabled         = false;
        E8.GetComponent <SpriteRenderer>().enabled         = false;
        E9.GetComponent <SpriteRenderer>().enabled         = false;
        E10.GetComponent <SpriteRenderer>().enabled        = false;
        E11.GetComponent <SpriteRenderer>().enabled        = false;
        F1.GetComponent <SpriteRenderer>().enabled         = false;
        F2.GetComponent <SpriteRenderer>().enabled         = false;
        F3.GetComponent <SpriteRenderer>().enabled         = false;
        F4.GetComponent <SpriteRenderer>().enabled         = false;
        F5.GetComponent <SpriteRenderer>().enabled         = false;
        F6.GetComponent <SpriteRenderer>().enabled         = false;
        F7.GetComponent <SpriteRenderer>().enabled         = false;
        F8.GetComponent <SpriteRenderer>().enabled         = false;
        F9.GetComponent <SpriteRenderer>().enabled         = false;
        F10.GetComponent <SpriteRenderer>().enabled        = false;
        F11.GetComponent <SpriteRenderer>().enabled        = false;
        G1.GetComponent <SpriteRenderer>().enabled         = false;
        G2.GetComponent <SpriteRenderer>().enabled         = false;
        G3.GetComponent <SpriteRenderer>().enabled         = false;
        G4.GetComponent <SpriteRenderer>().enabled         = false;
        G5.GetComponent <SpriteRenderer>().enabled         = false;
        G6.GetComponent <SpriteRenderer>().enabled         = false;
        G7.GetComponent <SpriteRenderer>().enabled         = false;
        G8.GetComponent <SpriteRenderer>().enabled         = false;
        G9.GetComponent <SpriteRenderer>().enabled         = false;
        G10.GetComponent <SpriteRenderer>().enabled        = false;
        G11.GetComponent <SpriteRenderer>().enabled        = false;
        H1.GetComponent <SpriteRenderer>().enabled         = false;
        H2.GetComponent <SpriteRenderer>().enabled         = false;
        H3.GetComponent <SpriteRenderer>().enabled         = false;
        H4.GetComponent <SpriteRenderer>().enabled         = false;
        H5.GetComponent <SpriteRenderer>().enabled         = false;
        H6.GetComponent <SpriteRenderer>().enabled         = false;
        H7.GetComponent <SpriteRenderer>().enabled         = false;
        H8.GetComponent <SpriteRenderer>().enabled         = false;
        H9.GetComponent <SpriteRenderer>().enabled         = false;
        H10.GetComponent <SpriteRenderer>().enabled        = false;
        H11.GetComponent <SpriteRenderer>().enabled        = false;
        I1.GetComponent <SpriteRenderer>().enabled         = false;
        I2.GetComponent <SpriteRenderer>().enabled         = false;
        I3.GetComponent <SpriteRenderer>().enabled         = false;
        I4.GetComponent <SpriteRenderer>().enabled         = false;
        I5.GetComponent <SpriteRenderer>().enabled         = false;
        I6.GetComponent <SpriteRenderer>().enabled         = false;
        I7.GetComponent <SpriteRenderer>().enabled         = false;
        I8.GetComponent <SpriteRenderer>().enabled         = false;
        I9.GetComponent <SpriteRenderer>().enabled         = false;
        I10.GetComponent <SpriteRenderer>().enabled        = false;
        I11.GetComponent <SpriteRenderer>().enabled        = false;
        J1.GetComponent <SpriteRenderer>().enabled         = false;
        J2.GetComponent <SpriteRenderer>().enabled         = false;
        J3.GetComponent <SpriteRenderer>().enabled         = false;
        J4.GetComponent <SpriteRenderer>().enabled         = false;
        J5.GetComponent <SpriteRenderer>().enabled         = false;
        J6.GetComponent <SpriteRenderer>().enabled         = false;
        J7.GetComponent <SpriteRenderer>().enabled         = false;
        J8.GetComponent <SpriteRenderer>().enabled         = false;
        J9.GetComponent <SpriteRenderer>().enabled         = false;
        J10.GetComponent <SpriteRenderer>().enabled        = false;
        J11.GetComponent <SpriteRenderer>().enabled        = false;
        K1.GetComponent <SpriteRenderer>().enabled         = false;
        K2.GetComponent <SpriteRenderer>().enabled         = false;
        K3.GetComponent <SpriteRenderer>().enabled         = false;
        K4.GetComponent <SpriteRenderer>().enabled         = false;
        K5.GetComponent <SpriteRenderer>().enabled         = false;
        K6.GetComponent <SpriteRenderer>().enabled         = false;
        K7.GetComponent <SpriteRenderer>().enabled         = false;
        K8.GetComponent <SpriteRenderer>().enabled         = false;
        K9.GetComponent <SpriteRenderer>().enabled         = false;
        K10.GetComponent <SpriteRenderer>().enabled        = false;
        K11.GetComponent <SpriteRenderer>().enabled        = false;
        float ratio = Screen.width / Screen.height;

        if (ratio < 2)
        {
            int screenx = 543;
            int screeny = 653;
        }
        else
        {
            int screenx = 743;
            int screeny = 853;
        }
    }
Example #13
0
    /// <summary>
    /// Traz dados da Fase para o Menu de Tentativas
    /// </summary>
    /// <param name="GC">Controlador do Game</param>
    public void F_AttemptsMenu(GameController GC) //Função referente à "tela" de tentativas
    {
        if (GC.attempts != 0)
        {
            imgMenuT.SetActive(true);

            ///------------------/// ///------------------///  ///------------------///
            if (GC.attempts == 1)
            {
                cli1_1.text = GC.click1[0];
                cli2_1.text = GC.click2[0];


                if (GC.result[0] == "F")
                {
                    F1.SetActive(true);
                    F1.transform.localPosition = new Vector3(-112, 231, 0);

                    H1.SetActive(false);
                }

                if (GC.result[0] == "H")
                {
                    H1.SetActive(true);
                    H1.transform.localPosition = new Vector3(-112, 231, 0);

                    F1.SetActive(false);
                }
                else if (GC.result[0] == "HH")
                {
                    H1.SetActive(true);
                    H11.SetActive(true);
                    H1.transform.localPosition  = new Vector3(-201, 231, 0);
                    H11.transform.localPosition = new Vector3(-112, 231, 0);
                }
                ///------------------///
            }
            else if (GC.attempts == 2)
            {
                //--------------//
                cli1_1.text = GC.click1[0];
                cli2_1.text = GC.click2[0];
                ///------------------///
                cli1_2.text = GC.click1[1];
                cli2_2.text = GC.click2[1];


                if (GC.result[0] == "F")
                {
                    F1.SetActive(true);
                    F1.transform.localPosition = new Vector3(-112, 231, 0);
                    H11.SetActive(false);

                    H1.SetActive(false);
                }
                if (GC.result[0] == "H")
                {
                    H1.SetActive(true);
                    H1.transform.localPosition = new Vector3(-112, 231, 0);
                    H11.SetActive(false);
                    F1.SetActive(false);
                }
                else if (GC.result[0] == "HH")
                {
                    H1.SetActive(true);
                    H11.SetActive(true);
                    H1.transform.localPosition  = new Vector3(-201, 231, 0);
                    H11.transform.localPosition = new Vector3(-112, 231, 0);
                }
                ///------------------///
                ///------------------///
                if (GC.result[1] == "F")
                {
                    F2.SetActive(true);
                    F2.transform.localPosition = new Vector3(-112, 127, 0);
                    H22.SetActive(false);

                    H2.SetActive(false);
                }
                if (GC.result[1] == "H")
                {
                    H2.SetActive(true);
                    H2.transform.localPosition = new Vector3(-112, 127, 0);
                    H22.SetActive(false);
                    F2.SetActive(false);
                }
                else if (GC.result[1] == "HH")
                {
                    H2.SetActive(true);
                    H22.SetActive(true);
                    H2.transform.localPosition  = new Vector3(-201, 127, 0);
                    H22.transform.localPosition = new Vector3(-112, 127, 0);
                }
            }
            else if (GC.attempts == 3)
            {
                //--------------//
                cli1_1.text = GC.click1[0];
                cli2_1.text = GC.click2[0];
                ///------------------///
                cli1_2.text = GC.click1[1];
                cli2_2.text = GC.click2[1];
                ///------------------///
                cli1_3.text = GC.click1[2];
                cli2_3.text = GC.click2[2];

                if (GC.result[0] == "F")
                {
                    F1.SetActive(true);
                    F1.transform.localPosition = new Vector3(-112, 231, 0);

                    H1.SetActive(false);
                }
                if (GC.result[0] == "H")
                {
                    H1.SetActive(true);
                    H1.transform.localPosition = new Vector3(-112, 231, 0);

                    F1.SetActive(false);
                }
                else if (GC.result[0] == "HH")
                {
                    H1.SetActive(true);
                    H11.SetActive(true);
                    H1.transform.localPosition  = new Vector3(-201, 231, 0);
                    H11.transform.localPosition = new Vector3(-112, 231, 0);
                }
                ///------------------///
                ///------------------///
                if (GC.result[1] == "F")
                {
                    F2.SetActive(true);
                    F2.transform.localPosition = new Vector3(-112, 127, 0);
                    H22.SetActive(false);
                    H2.SetActive(false);
                }
                if (GC.result[1] == "H")
                {
                    H2.SetActive(true);
                    H2.transform.localPosition = new Vector3(-112, 127, 0);
                    H22.SetActive(false);

                    F2.SetActive(false);
                }
                else if (GC.result[1] == "HH")
                {
                    H2.SetActive(true);
                    H22.SetActive(true);
                    H2.transform.localPosition  = new Vector3(-201, 127, 0);
                    H22.transform.localPosition = new Vector3(-112, 127, 0);
                }
                ///------------------///

                if (GC.result[2] == "F")
                {
                    F3.SetActive(true);
                    F3.transform.localPosition = new Vector3(-112, 26, 0);
                    H33.SetActive(false);
                    H3.SetActive(false);
                }
                if (GC.result[2] == "H")
                {
                    H3.SetActive(true);
                    H3.transform.localPosition = new Vector3(-112, 26, 0);
                    H33.SetActive(false);

                    F3.SetActive(false);
                }
                else if (GC.result[2] == "HH")
                {
                    H3.SetActive(true);
                    H33.SetActive(true);
                    H3.transform.localPosition  = new Vector3(-201, 26, 0);
                    H33.transform.localPosition = new Vector3(-112, 26, 0);
                }
            }
            //**************************//
            else if (GC.attempts == 4)
            {
                cli1_1.text = GC.click1[0];
                cli2_1.text = GC.click2[0];
                ///------------------///
                cli1_2.text = GC.click1[1];
                cli2_2.text = GC.click2[1];
                ///------------------///
                cli1_3.text = GC.click1[2];
                cli2_3.text = GC.click2[2];
                ///------------------///
                cli1_4.text = GC.click1[3];
                cli2_4.text = GC.click2[3];

                /// ///------------------//////------------------//////------------------///
                if (GC.result[0] == "F")
                {
                    F1.SetActive(true);
                    F1.transform.localPosition = new Vector3(-112, 231, 0);
                    H11.SetActive(false);
                    H1.SetActive(false);
                }
                if (GC.result[0] == "H")
                {
                    H1.SetActive(true);
                    H1.transform.localPosition = new Vector3(-112, 231, 0);
                    H11.SetActive(false);

                    F1.SetActive(false);
                }
                else if (GC.result[0] == "HH")
                {
                    H1.SetActive(true);
                    H11.SetActive(true);
                    H1.transform.localPosition  = new Vector3(-201, 231, 0);
                    H11.transform.localPosition = new Vector3(-112, 231, 0);
                }
                ///------------------///
                ///------------------///
                if (GC.result[1] == "F")
                {
                    F2.SetActive(true);
                    F2.transform.localPosition = new Vector3(-112, 127, 0);
                    H22.SetActive(false);
                    H2.SetActive(false);
                }
                if (GC.result[1] == "H")
                {
                    H2.SetActive(true);
                    H2.transform.localPosition = new Vector3(-112, 127, 0);
                    H22.SetActive(false);

                    F2.SetActive(false);
                }
                else if (GC.result[1] == "HH")
                {
                    H2.SetActive(true);
                    H22.SetActive(true);
                    H2.transform.localPosition  = new Vector3(-201, 127, 0);
                    H22.transform.localPosition = new Vector3(-112, 127, 0);
                }
                ///------------------///

                if (GC.result[2] == "F")
                {
                    F3.SetActive(true);
                    F3.transform.localPosition = new Vector3(-112, 26, 0);
                    H33.SetActive(false);
                    H3.SetActive(false);
                }
                if (GC.result[2] == "H")
                {
                    H3.SetActive(true);
                    H3.transform.localPosition = new Vector3(-112, 26, 0);
                    H33.SetActive(false);
                    F3.SetActive(false);
                }
                else if (GC.result[2] == "HH")
                {
                    H3.SetActive(true);
                    H33.SetActive(true);
                    H3.transform.localPosition  = new Vector3(-201, 26, 0);
                    H33.transform.localPosition = new Vector3(-112, 26, 0);
                }

                ///------------------///
                if (GC.result[3] == "F")
                {
                    F4.SetActive(true);
                    F4.transform.localPosition = new Vector3(-112, -70, 0);
                    H44.SetActive(false);
                    H4.SetActive(false);
                }
                if (GC.result[3] == "H")
                {
                    H4.SetActive(true);
                    H4.transform.localPosition = new Vector3(-112, -70, 0);
                    H44.SetActive(false);
                    F4.SetActive(false);
                }
                else if (GC.result[3] == "HH")
                {
                    H4.SetActive(true);
                    H4.transform.localPosition = new Vector3(-201, -70, 0);
                    H44.SetActive(true);
                    H44.transform.localPosition = new Vector3(-112, -70, 0);
                }
                ///------------------///
            }
            ///------------------//////------------------//////------------------//////------------------//////------------------///
            else if (GC.attempts == 5)
            {
                cli1_1.text = GC.click1[0];
                cli2_1.text = GC.click2[0];
                ///------------------///
                cli1_2.text = GC.click1[1];
                cli2_2.text = GC.click2[1];
                ///------------------///
                cli1_3.text = GC.click1[2];
                cli2_3.text = GC.click2[2];
                ///------------------///
                cli1_4.text = GC.click1[3];
                cli2_4.text = GC.click2[3];
                ///------------------///
                cli1_5.text = GC.click1[4];
                cli2_5.text = GC.click2[4];
                ///------------------/// ///------------------//////------------------//////------------------///
                if (GC.result[0] == "F")
                {
                    F1.SetActive(true);
                    F1.transform.localPosition = new Vector3(-112, 231, 0);
                    H11.SetActive(false);
                    H1.SetActive(false);
                }
                if (GC.result[0] == "H")
                {
                    H1.SetActive(true);
                    H1.transform.localPosition = new Vector3(-112, 231, 0);
                    H11.SetActive(false);

                    F1.SetActive(false);
                }
                else if (GC.result[0] == "HH")
                {
                    H1.SetActive(true);
                    H11.SetActive(true);
                    H1.transform.localPosition  = new Vector3(-201, 231, 0);
                    H11.transform.localPosition = new Vector3(-112, 231, 0);
                }
                ///------------------///
                ///------------------///
                if (GC.result[1] == "F")
                {
                    F2.SetActive(true);
                    F2.transform.localPosition = new Vector3(-112, 127, 0);
                    H22.SetActive(false);
                    H2.SetActive(false);
                }
                if (GC.result[1] == "H")
                {
                    H2.SetActive(true);
                    H2.transform.localPosition = new Vector3(-112, 127, 0);
                    H22.SetActive(false);

                    F2.SetActive(false);
                }
                else if (GC.result[1] == "HH")
                {
                    H2.SetActive(true);
                    H22.SetActive(true);
                    H2.transform.localPosition  = new Vector3(-201, 127, 0);
                    H22.transform.localPosition = new Vector3(-112, 127, 0);
                }
                ///------------------///
                ///------------------///
                if (GC.result[2] == "F")
                {
                    F3.SetActive(true);
                    F3.transform.localPosition = new Vector3(-112, 26, 0);
                    H33.SetActive(false);
                    H3.SetActive(false);
                }
                if (GC.result[2] == "H")
                {
                    H3.SetActive(true);
                    H3.transform.localPosition = new Vector3(-112, 26, 0);
                    H33.SetActive(false);

                    F3.SetActive(false);
                }
                else if (GC.result[2] == "HH")
                {
                    H3.SetActive(true);
                    H33.SetActive(true);
                    H3.transform.localPosition  = new Vector3(-201, 26, 0);
                    H33.transform.localPosition = new Vector3(-112, 26, 0);
                }

                ///------------------///
                if (GC.result[3] == "F")
                {
                    F4.SetActive(true);
                    F4.transform.localPosition = new Vector3(-112, -70, 0);
                    H44.SetActive(false);
                    H4.SetActive(false);
                }
                if (GC.result[3] == "H")
                {
                    H4.SetActive(true);
                    H4.transform.localPosition = new Vector3(-112, -70, 0);
                    H44.SetActive(false);

                    F4.SetActive(false);
                }
                else if (GC.result[3] == "HH")
                {
                    H4.SetActive(true);
                    H4.transform.localPosition = new Vector3(-201, -70, 0);
                    H44.SetActive(true);
                    H44.transform.localPosition = new Vector3(-112, -70, 0);
                }
                ///------------------///
                if (GC.result[4] == "F")
                {
                    F5.SetActive(true);
                    F5.transform.localPosition = new Vector3(-112, -178, 0);
                    H55.SetActive(false);
                    H5.SetActive(false);
                }
                if (GC.result[4] == "H")
                {
                    H5.SetActive(true);
                    H5.transform.localPosition = new Vector3(-112, -178, 0);
                    H55.SetActive(false);
                    F5.SetActive(false);
                }
                else if (GC.result[4] == "HH")
                {
                    H4.SetActive(true);
                    H44.SetActive(true);
                    H4.transform.localPosition  = new Vector3(-201, 231, 0);
                    H44.transform.localPosition = new Vector3(-112, 231, 0);
                }
            }
        }
    }