public override void OnEnable() { base.OnEnable(); _eyeTargetRestorePosition = _eyeTarget.control.position; _eyeBehaviorRestoreLookMode = _eyeBehavior.currentLookMode; _eyeBehavior.currentLookMode = EyesControl.LookMode.Target; }
public override void PreActivate() { _eyeBehaviorRestoreLookMode = _eyeBehavior.currentLookMode; _eyeTargetRestorePosition = _eyeTarget.control.position; }