Example #1
0
    void PickupExtractionObject()
    {
        playerMovement.SetIsHoldingExtractionObject(true);
        extractionObjective = triggeredExtractionObjective;
        extractionObjective.OnPickup(playerNumber, this);

        if (SoundManager.instance != null)
        {
            SoundManager.instance.PlaySFX("SFX_WeaponPickup");
        }
    }