/// <summary> /// Starts this instance. /// </summary> internal void Start() { _gameState = GUIStates.Loading; _guiLevel = 1; StartCoroutine(ExternalData.LoadData()); }
/// <summary> /// Starts this instance. /// </summary> internal void Start() { _gameState = GUIStates.Loading; _guiLevel = 1; StartCoroutine(ExternalData.LoadData()); }