/// <summary> /// The main. /// </summary> private static void Main() { Galaxy galaxy = new Galaxy(); SeedStarSystems(galaxy); ICommandManager commandManager = new ExtendedCommandManager(); IGameEngine engine = new GameEngine(commandManager, galaxy); engine.Run(); }
private static void Main() { Galaxy galaxy = new Galaxy(); SeedStarSystems(galaxy); ICommandManager commandManager = new ExtendedCommandManager(); IGameEngine engine = new GameEngine(commandManager, galaxy); engine.Run(); }
static void Main() { Galaxy galaxy = new Galaxy(); SeedStarSystems(galaxy); ICommandManager commandManager = new ExtendedCommandManager(); IGameEngine engine = new GameEngine(commandManager, galaxy); ////using (var writher = new StreamWriter(@"../../OUTPUT.txt", false)) ////{ ////Console.SetOut(writher); engine.Run(); ////} }