/// <summary>
        ///     The main.
        /// </summary>
        private static void Main()
        {
            Galaxy galaxy = new Galaxy();
            SeedStarSystems(galaxy);

            ICommandManager commandManager = new ExtendedCommandManager();
            IGameEngine engine = new GameEngine(commandManager, galaxy);
            engine.Run();
        }
Example #2
0
        private static void Main()
        {
            Galaxy galaxy = new Galaxy();

            SeedStarSystems(galaxy);

            ICommandManager commandManager = new ExtendedCommandManager();
            IGameEngine     engine         = new GameEngine(commandManager, galaxy);

            engine.Run();
        }
        static void Main()
        {
            Galaxy galaxy = new Galaxy();

            SeedStarSystems(galaxy);
            ICommandManager commandManager = new ExtendedCommandManager();
            IGameEngine     engine         = new GameEngine(commandManager, galaxy);

            ////using (var writher = new StreamWriter(@"../../OUTPUT.txt", false))
            ////{
            ////Console.SetOut(writher);
            engine.Run();
            ////}
        }