public void showExplosionChain(SChainExplosionParameters cParams, Vector3 position, Vector3 velocity, float simInterval = float.NaN) { var ci = new ExplosionChainInfo(this, cParams, position, velocity); _explosionChains.Add(ci); }
public void showExplosionChain(SChainExplosionParameters cParams, Vector3 position, Vector3 velocity, float simInterval = float.NaN) { var ci = new ExplosionChainInfo (this, cParams, position, velocity); _explosionChains.Add(ci); }