public static void MoveTo(int type, Vector3 tar) { GameObject goBA = GameObject.Find("BonusAnimation"); string objStr = "DailyBonusCoin"; if (type == Constants.Bonus_Free) { objStr = "FreeBonusCoin"; } GameObject goCoin = goBA.transform.Find(objStr).gameObject; ExplodeCoin ec = goCoin.GetComponent <ExplodeCoin>(); ec.DoMoveTo(tar); }
public void EndCountDown() { string btnStr = Constants.LobbyBtn_Strings[(int)Constants.LobbyBtn.Btn_FreeBonus]; GameObject go = GameObject.Find(btnStr); CountDown cd = go.transform.Find("Text").gameObject.GetComponent <CountDown>(); if (cd.LeftTime > 0) { cd.LeftTime = 0; } go.GetComponent <Button>().interactable = true; go.transform.Find("Text").gameObject.SetActive(false); go.transform.Find("Coin").gameObject.SetActive(true); ExplodeCoin.Show(Constants.Bonus_Free); }
public void FlyCoin(int type) { GameObject go = GameObject.Find("BtnCredits"); ExplodeCoin.MoveTo(type, go.transform.position); }