/// <summary>
    /// Creates object of class ExperienceRoute, populates with data from API and adds it to experienceItems queue
    /// </summary>
    /// <param name="currExperience">A pointer the experience item that is added to the list of experiences</param>
    /// <param name="currRouteStr">The current route string from the API for this route</param>
    public void addRouteExperience(Experience currExperience, string currRouteStr)
    {
        int anchorCount = 0;

        // Parse Route, create Experience Obj
        ExperienceRoute currRoute = new ExperienceRoute();

        currRoute.setRouteName(currRouteStr.Replace(" ", "").Split('`')[0]);
        // Get Comma separated list of anchors
        anchorCount = currRouteStr.Replace(" ", "").Split('`')[1].Replace(" ", "").Split(',').Length;
        List <ExperienceAnchor> tempAnchorList = new List <ExperienceAnchor>();

        for (int j = 0; j < anchorCount; j++)
        {
            string           currAnchorStr = currRouteStr.Split('`')[1].Replace(" ", "").Split(',')[j];
            ExperienceAnchor anchor        = new ExperienceAnchor();
            anchor.setAnchorName(currAnchorStr.Split(':')[0]);
            anchor.setAnchorData(currAnchorStr.Split(':')[1]);
            tempAnchorList.Add(anchor);
        }
        currRoute.setAnchors(tempAnchorList);
        currExperience.setType("Route");
        currExperience.route = currRoute;
        this.experienceItems.Add(currExperience);
    }
    /// <summary>
    /// Ideally fetches the Route for the navigation experience and calls the function that
    /// leads the user through PathNav
    /// </summary>
    /// <param name="exp"></param>
    /// @steeve: Connect w/ Dylan to see where that functionality is and call into it.
    public async Task HandleRoute(ExperienceRoute exp)
    {
        //    Newtonsoft.Json.Linq.JObject parsed = Newtonsoft.Json.Linq.JObject.Parse(json);

        //    foreach (var pair in parsed)
        //    {
        //        Debug.Log($"{pair.Key}: {pair.Value}");
        //    }
        // Add Anchors for the route
        GameObject.Find("AzureSpatialAnchors").GetComponent <AzureSpatialAnchors_CombinedExperience>().
        initializeAnchorKeyList();

        foreach (ExperienceAnchor anchorExp in exp.getAnchors())
        {
            GameObject.Find("AzureSpatialAnchors").GetComponent <AzureSpatialAnchors_CombinedExperience>().
            addAnchorKeyToFind(anchorExp.getAnchorData());
        }
        GameObject.Find("AzureSpatialAnchors").GetComponent <AzureSpatialAnchors_CombinedExperience>().setNbrOfDestAnchors(exp.getAnchors().Count);

        // Run
        await GameObject.Find("AzureSpatialAnchors").GetComponent <AzureSpatialAnchors_CombinedExperience>().
        searchAndBeginNav();
    }