void Start() { health = GetComponent <Health>(); experienceGainer = GetComponent <ExperienceGainer>(); monsterScaler = GetComponent <MonsterScaler>(); character = GetComponent <Character>(); }
// Use this for initialization void Start() { character = PlayerCharacter.localPlayer.GetComponent <Character>(); eg = character.GetComponent <ExperienceGainer>(); currentAdvancedPanel = strengthAdvanced; originalColor = strength.color; highlightedColor = new Color(0, 206, 255); capColor = Color.yellow; }
// Use this for initialization void Start() { c = PlayerCharacter.players[0].GetComponent <Character>(); eg = c.GetComponent <ExperienceGainer>(); }