// Static initialiser called by Unity Editor whenever scripts are loaded (editor or play mode) static ExitPlayModeOnScriptCompile() { Unused(_instance); _instance = new ExitPlayModeOnScriptCompile(); #pragma warning disable CS0618 // Type or member is obsolete EditorApplication.playmodeStateChanged += OnPlayModeChanged; #pragma warning restore CS0618 // Type or member is obsolete }
// Static initialiser called by Unity Editor whenever scripts are loaded (editor or play mode) static ExitPlayModeOnScriptCompile() { Unused(_instance); _instance = new ExitPlayModeOnScriptCompile(); }
// Static initialiser called by Unity Editor whenever scripts are loaded (editor or play mode) static ExitPlayModeOnScriptCompile() { Unused(_instance); _instance = new ExitPlayModeOnScriptCompile(); EditorApplication.playmodeStateChanged += OnPlayModeChanged; }