public void UpdateAnimationSubtitle(Animation _anim = null) { if (_anim is InsertAnim) { InsertAnim anim = _anim as InsertAnim; CoroutineMgr.Start(InsertSubtitle(anim.duration, anim.mode, anim.text)); } else if (_anim is ExitAnim) { ExitAnim anim = _anim as ExitAnim; CoroutineMgr.Start(ExitSubtitle(anim.duration, anim.mode)); } }
public void Reset() { aEntry = GetComponent <EntryAnim>(); aExit = GetComponent <ExitAnim>(); }