private void importUrl(PipelineContext ctx, IDatasourceSink sink, IStreamProvider elt) { ctx.IncrementEmitted(); TikaAsyncWorker worker = new TikaAsyncWorker(this, elt); String fileName = elt.FullName; sink.HandleValue(ctx, "record/_start", fileName); sink.HandleValue(ctx, "record/lastmodutc", worker.LastModifiedUtc); sink.HandleValue(ctx, "record/virtualFilename", elt.VirtualName); //Check if we need to convert this file if ((ctx.ImportFlags & _ImportFlags.ImportFull) == 0) //Not a full import { if ((ctx.ImportFlags & _ImportFlags.RetryErrors) == 0 && worker.LastModifiedUtc < previousRun) { ctx.Skipped++; return; } ExistState existState = toExistState(sink.HandleValue(ctx, "record/_checkexist", elt)); if ((existState & (ExistState.ExistSame | ExistState.ExistNewer | ExistState.Exist)) != 0) { ctx.Skipped++; return; } } TikaAsyncWorker popped = pushPop(ctx, sink, worker); if (popped != null) { importUrl(ctx, sink, popped); } }
public Enemy(Texture2D image, Vector2 position, Vector2 screen) : base(image, position) { myPosition = position; myScreenSize = screen; myState = new ExistState(this); }
protected virtual bool CheckNeedImport(PipelineContext ctx, IDatasourceSink sink, IStreamProvider elt) { ExistState existState = toExistState(sink.HandleValue(ctx, "record/_checkexist", elt)); //return true if we need to convert this file return((existState & (ExistState.ExistSame | ExistState.ExistNewer | ExistState.Exist)) == 0); }
public override ExistState Exists(PipelineContext ctx, string key, DateTime?timeStamp) { ExistState st = DocType.Exists(Connection, key, timeStamp); Logs.DebugLog.Log("exist=" + st); return(st); //return doctype.Exists(connection, key, timeStamp); }
public Platform(Texture2D image, Texture2D image2, Vector2 position, Vector2 screen) : base(image, position) { myPosition = position; myScreenSize = screen; myState = new ExistState(this); badPlatform = image2; }
public Enemy(Texture2D image, Vector2 position, Vector2 screen) : base(image, position) { myScreenSize = screen; myState = new ExistState(this); // Start in lower right hand of screen myPosition.X = myScreenSize.X - myTexture.Width; myPosition.Y = myScreenSize.Y - myTexture.Height; }
public Asis(Texture2D texture, Vector2 position, Vector2 screen) : base(texture, position) { myScreenSize = screen; myState = new ExistState(this); hasJumped = true; myPosition.X = 0; myPosition.Y = myScreenSize.Y - myTexture.Height; direction = "right"; SetUpInput(); }
public Hero(Texture2D texture, Vector2 position, Vector2 screen, NebulaGame myGame) : base(texture, position) { myScreenSize = screen; myState = new ExistState(this); hasJumped = true; myPosition = position; // Change back to for start of game // myPosition.X = myScreenSize.X; // // myPosition.Y = 0; // myScreenSize.Y - myTexture.Height * 2; ; // Start her facing to the right direction = "right"; BoostSound = myGame.Content.Load<SoundEffect>("boost-sound"); SetUpInput(); }
public override Object HandleValue(PipelineContext ctx, String key, Object value) { ExistState ret = ExistState.NotExist; String k = keySource.GetKey(ctx, value); if (Debug) { ctx.DebugLog.Log("CheckExistAction: key={0}, source={1}", k == null ? "NULL" : k, this.keySource.Input); } if (k != null) { DateTime?dt = dateSource == null ? null : dateSource.GetKeyDate(ctx, value); if (Debug) { ctx.DebugLog.Log("-- dt={0}, source={1}", dt == null ? "NULL" : dt.ToString(), this.dateSource); } ret = endPoint.Exists(ctx, k, dt); if (Debug) { ctx.DebugLog.Log("-- ret={0}", ret); } } return(ret); }
private void importUrl(PipelineContext ctx, IDatasourceSink sink, IStreamProvider elt) { int splitUntil = elt.ContextNode.ReadInt("@splituntil", this.splitUntil); bool objectPerLine = elt.ContextNode.ReadBool("@objectperline", this.objectPerLine); ctx.SendItemStart(elt); if ((ctx.ActionFlags & _ActionFlags.Skip) != 0) { return; } ExistState existState = ExistState.NotExist; if ((ctx.ImportFlags & _ImportFlags.ImportFull) == 0) //Not a full import { existState = toExistState(sink.HandleValue(ctx, "record/_checkexist", null)); } //Check if we need to convert this file if ((existState & (ExistState.ExistSame | ExistState.ExistNewer | ExistState.Exist)) != 0) { ctx.Skipped++; ctx.ImportLog.Log("Skipped: {0}. Date={1}", elt, 0);// dtFile); return; } List <String> keys = new List <string>(); List <String> values = new List <String>(); Stream fs = null; try { fs = elt.CreateStream(ctx); if (!this.objectPerLine) { importRecord(ctx, sink, fs, splitUntil); } else { byte[] buf = new byte[4096]; int offset = 0; MemoryStream tmp = new MemoryStream(); while (true) { int len = offset + fs.Read(buf, offset, buf.Length - offset); if (len == offset) { break; } int i = offset; for (; i < len; i++) { if (buf[i] == '\n') { break; } } tmp.Write(buf, offset, i - offset); if (i == offset) { offset = 0; continue; } if (tmp.Position > 0) { tmp.Position = 0; importRecord(ctx, sink, tmp, splitUntil); tmp.Position = 0; } if (i + 1 < offset) { tmp.Write(buf, i + 1, len - i - 1); } } if (offset > 0) { tmp.Write(buf, 0, offset); } if (tmp.Position > 0) { tmp.Position = 0; importRecord(ctx, sink, tmp, splitUntil); } } ctx.OptSendItemStop(); } catch (Exception e) { ctx.HandleException(e); } }
public void Resurrect() { myState = new ExistState(this); alive = true; }