Example #1
0
    // Use this for initialization
    void Start()
    {
        Instance             = this;
        CameraSwitch.Lockoff = 0;
        RotateLock.guiOn     = false;
        OpenDoor.guiOn       = false;
        RotateLock.guiOn     = false;
        OpenDoor.guiOn       = false;
        leaveButton          = false;

        pm = GameObject.Find("Player").GetComponent <PlayerMove>();
        lc = GameObject.Find("Lock Camera").GetComponent <Camera>();
        mp = GameObject.Find("Painting").GetComponent <MovePainting>();
    }
    private void Awake()
    {
        grabPointGO = GameObject.Find(grabPointGOName);
        if (!grabPointGO)
        {
            Debug.Log("No grabPointGO found.");
        }

        examineObject = GameObject.FindObjectOfType <ExamineObject>();
        if (!examineObject)
        {
            Debug.Log("No examineObject found.");
        }
    }
Example #3
0
    // Use this for initialization
    void Start()
    {
        Instance = this;
        CameraSwitch.Lockoff = 0;
        RotateLock.guiOn = false;
        OpenDoor.guiOn = false;
        RotateLock.guiOn = false;
        OpenDoor.guiOn = false;
        leaveButton = false;

        pm = GameObject.Find("Player").GetComponent<PlayerMove>();
        lc = GameObject.Find("Lock Camera").GetComponent<Camera>();
        mp = GameObject.Find("Painting").GetComponent<MovePainting>();
    }