private void mod_Resolve(int checkMargin, AlignmentMaskType alignment, LeaderType type)
        {
            if (!KingmakerPatchSettings.KingdomAlignment.Enabled && !KingmakerPatchSettings.KingdomEvents.MaximumEffort)
            {
                this.source_Resolve(checkMargin, alignment, type);
                return;
            }

            if (KingmakerPatchSettings.KingdomAlignment.Enabled)
            {
                string alignmentString = KingmakerPatchSettings.KingdomAlignment.Alignment.ToLowerInvariant();
                alignment = new_GetAlignment(alignmentString) ?? alignment;
            }

            if (!KingmakerPatchSettings.KingdomEvents.MaximumEffort)
            {
                this.source_Resolve(checkMargin, alignment, type);
                return;
            }

            EventResult.MarginType overrideMargin = this.new_GetOverrideMargin();

            if (overrideMargin == EventResult.MarginType.Success || overrideMargin == EventResult.MarginType.GreatSuccess)
            {
                checkMargin = EventResult.MarginToInt(overrideMargin);
            }

            this.source_Resolve(checkMargin, alignment, type);
        }
Example #2
0
        public static KingdomStats.Changes CalculateEventResult(KingdomEvent kingdomEvent, EventResult.MarginType margin, AlignmentMaskType alignment, LeaderType leaderType)
        {
            var checkMargin     = EventResult.MarginToInt(margin);
            var result          = new KingdomStats.Changes();
            var m_TriggerChange = Traverse.Create(kingdomEvent).Field("m_TriggerChange").GetValue <KingdomStats.Changes>();
            var m_SuccessCount  = Traverse.Create(kingdomEvent).Field("m_SuccessCount").GetValue <int>();
            BlueprintKingdomEvent blueprintKingdomEvent = kingdomEvent.EventBlueprint as BlueprintKingdomEvent;

            if (blueprintKingdomEvent && blueprintKingdomEvent.UnapplyTriggerOnResolve && m_TriggerChange != null)
            {
                result.Accumulate(m_TriggerChange.Opposite(), 1);
            }
            var resolutions = kingdomEvent.EventBlueprint.Solutions.GetResolutions(leaderType);

            if (resolutions == null)
            {
                resolutions = Array.Empty <EventResult>();
            }
            foreach (var eventResult in resolutions)
            {
                var validConditions = eventResult.Condition == null; // || eventResult.Condition.Check(kingdomEvent.GetKingdomEventData());
                if (eventResult.MatchesMargin(checkMargin) && (alignment & eventResult.LeaderAlignment) != AlignmentMaskType.None && validConditions)
                {
                    result.Accumulate(eventResult.StatChanges, 1);
                    m_SuccessCount += eventResult.SuccessCount;
                }
            }
            if (checkMargin >= 0 && blueprintKingdomEvent != null)
            {
                result.Accumulate((KingdomStats.Type)leaderType, Game.Instance.BlueprintRoot.Kingdom.StatIncreaseOnEvent);
            }
            bool willBeFinished = true;

            if (blueprintKingdomEvent != null && blueprintKingdomEvent.IsRecurrent)
            {
                willBeFinished = m_SuccessCount >= blueprintKingdomEvent.Solutions.GetSuccessCount(leaderType);
            }
            if (willBeFinished)
            {
                var eventFinalResults = kingdomEvent.EventBlueprint.GetComponent <EventFinalResults>();
                if (eventFinalResults != null && eventFinalResults.Results != null)
                {
                    foreach (var eventResult in eventFinalResults.Results)
                    {
                        var validConditions = eventResult.Condition == null; // || eventResult.Condition.Check(kingdomEvent.EventBlueprint);
                        if (eventResult.MatchesMargin(checkMargin) && (alignment & eventResult.LeaderAlignment) != AlignmentMaskType.None && validConditions)
                        {
                            result.Accumulate(eventResult.StatChanges, 1);
                        }
                    }
                }
            }
            return(result);
        }