private void mod_Resolve(int checkMargin, AlignmentMaskType alignment, LeaderType type) { if (!KingmakerPatchSettings.KingdomAlignment.Enabled && !KingmakerPatchSettings.KingdomEvents.MaximumEffort) { this.source_Resolve(checkMargin, alignment, type); return; } if (KingmakerPatchSettings.KingdomAlignment.Enabled) { string alignmentString = KingmakerPatchSettings.KingdomAlignment.Alignment.ToLowerInvariant(); alignment = new_GetAlignment(alignmentString) ?? alignment; } if (!KingmakerPatchSettings.KingdomEvents.MaximumEffort) { this.source_Resolve(checkMargin, alignment, type); return; } EventResult.MarginType overrideMargin = this.new_GetOverrideMargin(); if (overrideMargin == EventResult.MarginType.Success || overrideMargin == EventResult.MarginType.GreatSuccess) { checkMargin = EventResult.MarginToInt(overrideMargin); } this.source_Resolve(checkMargin, alignment, type); }
public void mod_ForceFinalResolve(EventResult.MarginType margin, AlignmentMaskType?overrideAlignment = null) { if (!KingmakerPatchSettings.KingdomAlignment.Enabled && !KingmakerPatchSettings.KingdomEvents.MaximumEffort) { this.source_ForceFinalResolve(margin, overrideAlignment); return; } if (KingmakerPatchSettings.KingdomAlignment.Enabled) { string alignmentString = KingmakerPatchSettings.KingdomAlignment.Alignment.ToLowerInvariant(); overrideAlignment = new_GetAlignment(alignmentString) ?? KingdomState.Instance.Alignment.ToMask(); } if (!KingmakerPatchSettings.KingdomEvents.MaximumEffort) { this.source_ForceFinalResolve(margin, overrideAlignment); return; } EventResult.MarginType overrideMargin = this.new_GetOverrideMargin(); if (overrideMargin == EventResult.MarginType.Success || overrideMargin == EventResult.MarginType.GreatSuccess) { this.source_ForceFinalResolve(overrideMargin, overrideAlignment); return; } this.source_ForceFinalResolve(margin, overrideAlignment); }
static string FormatResult(KingdomEvent kingdomEvent, EventResult.MarginType margin, AlignmentMaskType alignment, LeaderType leaderType) { string text = ""; var statChanges = CalculateEventResult(kingdomEvent, margin, alignment, leaderType); var statChangesText = statChanges.ToStringWithPrefix(" "); text += string.Format("{0}:{1}", margin, statChangesText == "" ? " No Change" : statChangesText); //TODO: Solution for presenting actions text += "\n"; return text; }
private EventResult.MarginType new_GetOverrideMargin() { KingdomTaskEvent associatedTask = this.AssociatedTask; var leaderType = LeaderType.None; if (associatedTask != null) { leaderType = associatedTask.AssignedLeader.Type; } EventResult.MarginType autoResolveType = this.EventBlueprint.AutoResolveResult; bool hasSolutions = this.EventBlueprint.Solutions.HasSolutions; if (!hasSolutions) { return(autoResolveType); } bool canSolve = this.EventBlueprint.Solutions.CanSolve(leaderType); if (!canSolve) { return(autoResolveType); } EventResult[] possibleResults = this.EventBlueprint.Solutions.GetResolutions(leaderType).Where(r => !string.IsNullOrEmpty(r.LocalizedDescription)).ToArray(); if (possibleResults.Any(r => r.Margin == EventResult.MarginType.GreatSuccess)) { return(EventResult.MarginType.GreatSuccess); } if (possibleResults.Any(r => r.Margin == EventResult.MarginType.Success)) { return(EventResult.MarginType.Success); } return(autoResolveType); }
public static KingdomStats.Changes CalculateEventResult(KingdomEvent kingdomEvent, EventResult.MarginType margin, AlignmentMaskType alignment, LeaderType leaderType) { var checkMargin = EventResult.MarginToInt(margin); var result = new KingdomStats.Changes(); var m_TriggerChange = Traverse.Create(kingdomEvent).Field("m_TriggerChange").GetValue<KingdomStats.Changes>(); var m_SuccessCount = Traverse.Create(kingdomEvent).Field("m_SuccessCount").GetValue<int>(); BlueprintKingdomEvent blueprintKingdomEvent = kingdomEvent.EventBlueprint as BlueprintKingdomEvent; if (blueprintKingdomEvent && blueprintKingdomEvent.UnapplyTriggerOnResolve && m_TriggerChange != null) { result.Accumulate(m_TriggerChange.Opposite(), 1); } var resolutions = kingdomEvent.EventBlueprint.Solutions.GetResolutions(leaderType); if (resolutions == null) resolutions = Array.Empty<EventResult>(); foreach (var eventResult in resolutions) { var validConditions = eventResult.Condition == null || eventResult.Condition.Check(kingdomEvent.EventBlueprint); if (eventResult.MatchesMargin(checkMargin) && (alignment & eventResult.LeaderAlignment) != AlignmentMaskType.None && validConditions) { result.Accumulate(eventResult.StatChanges, 1); m_SuccessCount += eventResult.SuccessCount; } } if(checkMargin >= 0 && blueprintKingdomEvent != null) { result.Accumulate((KingdomStats.Type)leaderType, Game.Instance.BlueprintRoot.Kingdom.StatIncreaseOnEvent); } bool willBeFinished = true; if(blueprintKingdomEvent != null && blueprintKingdomEvent.IsRecurrent) { willBeFinished = m_SuccessCount >= blueprintKingdomEvent.Solutions.GetSuccessCount(leaderType); } if (willBeFinished) { var eventFinalResults = kingdomEvent.EventBlueprint.GetComponent<EventFinalResults>(); if(eventFinalResults != null && eventFinalResults.Results != null) { foreach(var eventResult in eventFinalResults.Results) { var validConditions = eventResult.Condition == null || eventResult.Condition.Check(kingdomEvent.EventBlueprint); if (eventResult.MatchesMargin(checkMargin) && (alignment & eventResult.LeaderAlignment) != AlignmentMaskType.None && validConditions) { result.Accumulate(eventResult.StatChanges, 1); } } } } return result; }
public void source_ForceFinalResolve(EventResult.MarginType margin, AlignmentMaskType?overrideAlignment = null) { throw new DeadEndException("source_ForceFinalResolve"); }