Example #1
0
 public MineshaftSpawnRegistrationEvent(MineshaftSpawnRegistry registry, EventPhase phase, MonsterLocomotion type, MineshaftArea area)
     : base(phase)
 {
     Registry = registry;
     Type     = type;
     Area     = area;
 }
Example #2
0
        /// <summary>
        /// Returns true if handler is mapped to any of the specified phases
        /// </summary>
        /// <param name="eventType"></param>
        /// <param name="handler"></param>
        /// <param name="phases"></param>
        /// <returns></returns>
        public virtual bool MappedToAnyPhase(string eventType, EventHandler handler, EventPhase phases)
        {
            var arr = EventPhaseHelper.BreakUpPhases(phases);

            foreach (EventPhase phase in arr)
            {
                EventTypePhase key = new EventTypePhase(eventType, phase);
                //if (_eventHandlerDict.ContainsKey(key) && _eventHandlerDict[key].Contains(handler))
                if (_eventHandlerDict.ContainsKey(key))
                {
                    var exists = _eventHandlerDict[key].Exists(delegate(PriorityGroup group)
                    {
                        return(group.Contains(handler));
                    });

                    //foreach (PriorityGroup group in _eventHandlerDict[key])
                    //{
                    //    //if (_eventHandlerDict[key].Contains(handler))
                    //    //    return true;
                    //}

                    return(exists);
                }
            }

            return(false);
        }
Example #3
0
 protected DragEventHandlerAttribute(Type requiredType, KeyboardModifiers modifiers, InputEventType eventType, EventPhase phase)
 {
     this.modifiers    = modifiers;
     this.eventType    = eventType;
     this.phase        = phase;
     this.requiredType = requiredType;
 }
Example #4
0
        public KeyboardEvent(EventPhase eventPhase,
                             DisplayObject target,
                             DisplayObject currentTarget,

                             Char charCode,
                             Byte asciiCode,
                             VirtualKey virtualKeyCode,


                             bool keyDown    = true,
                             bool bubbles    = true,
                             bool cancelable = false,
                             bool altKey     = false,
                             bool controlKey = false,
                             bool shiftKey   = false)
            : base(eventPhase, target, currentTarget, bubbles, cancelable)
        {
            AltKey     = altKey;
            ControlKey = controlKey;
            ShiftKey   = shiftKey;

            KeyDown = keyDown;

            CharCode       = charCode;
            AsciiCode      = asciiCode;
            VirtualKeyCode = virtualKeyCode;
        }
Example #5
0
        /// <summary>
        /// Dispatch the event as described in the specification.
        /// http://www.w3.org/TR/DOM-Level-3-Events/
        /// </summary>
        /// <param name="target">The target of the event.</param>
        /// <returns>A boolean if the event has been cancelled.</returns>
        internal Boolean Dispatch(IEventTarget target)
        {
            _flags |= EventFlags.Dispatch;
            _target = target;

            var eventPath = new List <IEventTarget>();

            if (target is Node parent)
            {
                while ((parent = parent.Parent !) != null)
                {
                    eventPath.Add(parent);
                }
            }

            _phase = EventPhase.Capturing;
            DispatchAt(eventPath.Reverse <IEventTarget>());
            _phase = EventPhase.AtTarget;

            if ((_flags & EventFlags.StopPropagation) != EventFlags.StopPropagation)
            {
                CallListeners(target);
            }

            if (_bubbles)
            {
                _phase = EventPhase.Bubbling;
                DispatchAt(eventPath);
            }

            _flags  &= ~EventFlags.Dispatch;
            _phase   = EventPhase.None;
            _current = null !;
            return((_flags & EventFlags.Canceled) == EventFlags.Canceled);
        }
Example #6
0
 public Event(EventPhase eventPhase, DisplayObject target, DisplayObject currentTarget, bool bubbles = true, bool cancelable = false)
 {
     EventPhase    = eventPhase;
     Target        = target;
     CurrentTarget = currentTarget;
     Bubbles       = bubbles;
     Cancelable    = cancelable;
 }
 protected KeyboardInputBindingAttribute(KeyCode key, char character, KeyboardModifiers modifiers, InputEventType eventType, bool requiresFocusKeyEventPhase, EventPhase keyEventPhase)
 {
     this.key           = key;
     this.character     = character;
     this.modifiers     = modifiers;
     this.eventType     = eventType;
     this.requiresFocus = requiresFocusKeyEventPhase;
     this.keyEventPhase = keyEventPhase;
 }
Example #8
0
 public ProfilerToken(string name, string cat, EventPhase phase, long timeStamp, int processId, int threadId)
 {
     Name      = name;
     Category  = cat;
     Phase     = phase;
     TimeStamp = timeStamp;
     ProcessId = processId;
     ThreadId  = threadId;
 }
Example #9
0
File: Event.cs Project: nxkit/nxkit
        /// <summary>
        /// Initializes a new instance.
        /// </summary>
        public Event(Document host)
        {
            Contract.Requires<ArgumentNullException>(host != null);

            this.initialized = false;
            this.host = host;
            this.eventPhase = EventPhase.None;
            this.timeStamp = (ulong)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc)).TotalMilliseconds;
            this.isTrusted = false;
            this.context = new ExpandoObject();
        }
Example #10
0
        /// <summary>
        /// Initializes a new instance.
        /// </summary>
        public Event(Document host)
        {
            Contract.Requires <ArgumentNullException>(host != null);

            this.initialized = false;
            this.host        = host;
            this.eventPhase  = EventPhase.None;
            this.timeStamp   = (ulong)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc)).TotalMilliseconds;
            this.isTrusted   = false;
            this.context     = new ExpandoObject();
        }
Example #11
0
 internal SynchronizedReceiptHandlerEventArgs(
               EventPhase phase, 
               Table table,
               CRUDSubscriptionEvent.EventType et,
               Row row)
 {
   this.Phase = phase;
   this.Table = table;
   this.EventType = et;
   this.Row = row;
   this.Proceed = true;
 }
Example #12
0
 internal SynchronizedReceiptHandlerEventArgs(
     EventPhase phase,
     Table table,
     CRUDSubscriptionEvent.EventType et,
     Row row)
 {
     this.Phase     = phase;
     this.Table     = table;
     this.EventType = et;
     this.Row       = row;
     this.Proceed   = true;
 }
Example #13
0
        /// <summary>
        /// Breaks up flags to a list
        /// </summary>
        /// <param name="phases"></param>
        /// <returns></returns>
        public static List<EventPhase> BreakUpPhases(EventPhase phases)
        {
            List.Clear();
            if ((phases & EventPhase.Capture) == EventPhase.Capture)
                List.Add(EventPhase.Capture);
            if ((phases & EventPhase.Target) == EventPhase.Target)
                List.Add(EventPhase.Target);
            if ((phases & EventPhase.Bubbling) == EventPhase.Bubbling)
                List.Add(EventPhase.Bubbling);

            return List;
        }
Example #14
0
        public MouseEvent(
            MouseEvent mouseEvent,
            EventPhase eventPhase,
            DisplayObject target,
            DisplayObject currentTarget)
            : base(eventPhase, target, currentTarget, mouseEvent.Bubbles, mouseEvent.Cancelable)
        {
            this.AltKey     = mouseEvent.AltKey;
            this.ControlKey = mouseEvent.ControlKey;
            this.ShiftKey   = mouseEvent.ShiftKey;

            this.ButtonDown = mouseEvent.ButtonDown;
        }
Example #15
0
 public void AddDragCreator(KeyboardModifiers modifiers, bool requiresFocus, EventPhase phase, Func <MouseInputEvent, DragEvent> creator)
 {
     dragCreators   = dragCreators ?? new LightList <DragCreatorData>(1);
     handledEvents |= InputEventType.DragCreate;
     dragCreators.Add(new DragCreatorData()
     {
         eventPhase   = phase,
         keyCode      = 0,
         character    = '\0',
         requireFocus = requiresFocus,
         modifiers    = modifiers,
         handler      = creator
     });
 }
Example #16
0
        /// <summary>
        /// Removes all listeners for the spacified event type and phases
        /// </summary>
        /// <param name="eventType">Event type</param>
        /// /// <param name="phases"></param>
        public virtual void RemoveAllListeners(string eventType, EventPhase phases)
        {
            var arr = EventPhaseHelper.BreakUpPhases(phases);

            foreach (EventPhase phase in arr)
            {
                EventTypePhase key = new EventTypePhase(eventType, phase);
                if (_eventHandlerDict.ContainsKey(key))
                {
                    _eventHandlerDict[key].Clear();
                    _eventHandlerDict.Remove(key);
                }
            }
        }
Example #17
0
        /// <summary>
        /// Returns true if handler is mapped to any of the specified phases
        /// </summary>
        /// <param name="eventType"></param>
        /// <param name="handler"></param>
        /// <param name="phases"></param>
        /// <returns></returns>
        public virtual bool MappedToAnyPhase(string eventType, EventHandler handler, EventPhase phases)
        {
            var arr = EventPhaseHelper.BreakUpPhases(phases);

            foreach (EventPhase phase in arr)
            {
                EventTypePhase key = new EventTypePhase(eventType, phase);
                if (_eventHandlerDict.ContainsKey(key) && _eventHandlerDict[key].Contains(handler))
                {
                    return(true);
                }
            }

            return(false);
        }
Example #18
0
        public KeyboardEvent(
            KeyboardEvent keyboardEvent,
            EventPhase eventPhase,
            DisplayObject target,
            DisplayObject currentTarget)
            : base(eventPhase, target, currentTarget, keyboardEvent.Bubbles, keyboardEvent.Cancelable)
        {
            this.AltKey     = keyboardEvent.AltKey;
            this.ControlKey = keyboardEvent.ControlKey;
            this.ShiftKey   = keyboardEvent.ShiftKey;

            this.KeyDown = keyboardEvent.KeyDown;

            this.CharCode       = keyboardEvent.CharCode;
            this.AsciiCode      = keyboardEvent.AsciiCode;
            this.VirtualKeyCode = keyboardEvent.VirtualKeyCode;
        }
Example #19
0
        public MouseEvent(EventPhase eventPhase,
                          DisplayObject target,
                          DisplayObject currentTarget,

                          bool buttonDown = true,
                          bool bubbles    = true,
                          bool cancelable = false,
                          bool altKey     = false,
                          bool controlKey = false,
                          bool shiftKey   = false)
            : base(eventPhase, target, currentTarget, bubbles, cancelable)
        {
            AltKey     = altKey;
            ControlKey = controlKey;
            ShiftKey   = shiftKey;

            ButtonDown = buttonDown;
        }
Example #20
0
        /// <summary>
        /// Breaks up flags to a list
        /// </summary>
        /// <param name="phases"></param>
        /// <returns></returns>
        public static List <EventPhase> BreakUpPhases(EventPhase phases)
        {
            List.Clear();
            if ((phases & EventPhase.Capture) == EventPhase.Capture)
            {
                List.Add(EventPhase.Capture);
            }
            if ((phases & EventPhase.Target) == EventPhase.Target)
            {
                List.Add(EventPhase.Target);
            }
            if ((phases & EventPhase.Bubbling) == EventPhase.Bubbling)
            {
                List.Add(EventPhase.Bubbling);
            }

            return(List);
        }
Example #21
0
        /// <summary>
        /// Adds the event listener
        /// </summary>
        /// <param name="eventType">Event type</param>
        /// <param name="handler">Event handler</param>
        /// <param name="phases">Event bubbling phases that we listen to</param>
        public virtual void AddEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            var arr = EventPhaseHelper.BreakUpPhases(phases);

            foreach (EventPhase phase in arr)
            {
                EventTypePhase key = new EventTypePhase(eventType, phase);

                if (!_eventHandlerDict.ContainsKey(key)) // avoid key duplication
                {
                    _eventHandlerDict.Add(key, new List <EventHandler>());
                }

                if (!_eventHandlerDict[key].Contains(handler)) // avoid key + value duplication
                {
                    _eventHandlerDict[key].Add(handler);
                }
            }
        }
Example #22
0
        /// <summary>
        /// Adds the event listener
        /// </summary>
        /// <param name="eventType">Event type</param>
        /// <param name="handler">Event handler</param>
        /// <param name="phases">Event bubbling phases that we listen to</param>
        /// <param name="priority">Event priority</param>
        public virtual void AddEventListener(string eventType, EventHandler handler, EventPhase phases, int priority)
        {
            var arr = EventPhaseHelper.BreakUpPhases(phases);

            foreach (EventPhase phase in arr)
            {
                EventTypePhase key = new EventTypePhase(eventType, phase);

                if (!_eventHandlerDict.ContainsKey(key)) // avoid key duplication
                {
                    _eventHandlerDict.Add(key, new List <PriorityGroup>());
                }

                var group = _eventHandlerDict[key].Find(delegate(PriorityGroup g)
                {
                    return(g.Priority == priority);
                });

                if (null == group)
                {
                    //if (0 != priority)
                    //    Debug.Log("Creating new group with priority " + priority);
                    group = new PriorityGroup {
                        Priority = priority
                    };
                    // add and sort
                    _eventHandlerDict[key].Add(group);

                    // if having multiple priorities, sort now
                    if (_eventHandlerDict[key].Count > 0)
                    {
                        _eventHandlerDict[key].Sort(PriorityComparer);
                    }
                }

                if (!group.Contains(handler)) // avoid key + value duplication
                {
                    group.Add(handler);
                }
            }
        }
Example #23
0
            void CreateSelectedEvent(Type eventType, T item, EventPhase phase)
            {
                Event e = (Event)Activator.CreateInstance(eventType);

                e.Type  = key;
                e.Phase = phase;

                if (e is SelectEvent <T> se)
                {
                    e.Targets = new object[] { item, select };
                    se.select = select;
                    se.layer  = this;
                    se.item   = item;
                }
                else
                {
                    e.Target = item;
                }

                events.Add(e);
            }
Example #24
0
        internal Boolean Dispatch(EventTarget target)
        {
            _flags |= EventFlags.Dispatch;
            _target = target;

            var eventPath = new List <EventTarget>();
            var parent    = target as Node;

            if (parent != null)
            {
                while ((parent = parent.Parent) != null)
                {
                    eventPath.Add(parent);
                }
            }

            _phase = EventPhase.Capturing;
            DispatchAt(eventPath.Reverse <EventTarget>());
            _phase = EventPhase.AtTarget;

            if (!_flags.HasFlag(EventFlags.StopPropagation))
            {
                CallListeners(target);
            }

            if (_bubbles)
            {
                _phase = EventPhase.Bubbling;
                DispatchAt(eventPath);
            }

            _flags  &= ~EventFlags.Dispatch;
            _phase   = EventPhase.None;
            _current = null;
            return(!_flags.HasFlag(EventFlags.Canceled));
        }
Example #25
0
 /// <summary>
 /// Constructor
 /// </summary>
 public EventTypePhase(string type, EventPhase phase)
 {
     EventType = type;
     Phase     = phase;
 }
Example #26
0
 /// <summary>
 /// Overriding the MAIN AddEventListener method!
 /// </summary>
 /// <param name="eventType"></param>
 /// <param name="handler"></param>
 /// <param name="phases"></param>
 /// <param name="priority"></param>
 public override void AddEventListener(string eventType, EventHandler handler, EventPhase phases, int priority)
 {
     if (eventType == "propertyChange")
     {
         if (!HasEventListener(eventType))
             TileLayout.AddEventListener(eventType, RedispatchHandler, phases, priority);
     }
     base.AddEventListener(eventType, handler);
 }
 /// <summary>
 /// Adds the event listener
 /// </summary>
 /// <param name="eventType">Event type</param>
 /// <param name="handler">Event handler</param>
 /// <param name="phases">Event bubbling phases that we listen to</param>
 /// <param name="priority">Event priority</param>
 public void AddEventListener(string eventType, EventHandler handler, EventPhase phases, int priority)
 {
     _dispatcher.AddEventListener(eventType, handler, phases, priority);
     HandleAddTarget(handler);
 }
Example #28
0
 public OnMouseClickAttribute(EventPhase phase)
     : base(KeyboardModifiers.None, InputEventType.MouseClick, phase)
 {
 }
Example #29
0
 /// <summary>
 /// Removes an event listener
 /// </summary>
 /// <param name="eventType"></param>
 /// <param name="handler"></param>
 /// <param name="phases"></param>
 public void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
 {
     Stage.RemoveEventListener(eventType, handler, phases);
 }
Example #30
0
        /// <summary>
        /// Returns true if handler is mapped to any of the specified phases
        /// </summary>
        /// <param name="eventType"></param>
        /// <param name="handler"></param>
        /// <param name="phases"></param>
        /// <returns></returns>
        public virtual bool MappedToAnyPhase(string eventType, EventHandler handler, EventPhase phases)
        {
            var arr = EventPhaseHelper.BreakUpPhases(phases);

            foreach (EventPhase phase in arr)
            {
                EventTypePhase key = new EventTypePhase(eventType, phase);
                if (_eventHandlerDict.ContainsKey(key) && _eventHandlerDict[key].Contains(handler))
                    return true;
            }

            return false;
        }
 /// <summary>
 /// Adds the event listener
 /// </summary>
 /// <param name="eventType">Event type</param>
 /// <param name="handler">Event handler</param>
 /// <param name="phases">Event bubbling phases that we listen to</param>
 /// <param name="priority">Event priority</param>
 public void AddEventListener(string eventType, EventHandler handler, EventPhase phases, int priority)
 {
     _dispatcher.AddEventListener(eventType, handler, phases, priority);
     HandleAddTarget(handler);
 }
Example #32
0
 /// <summary>
 /// Creates a new event.
 /// </summary>
 public Event()
 {
     _flags = EventFlags.None;
     _phase = EventPhase.None;
     _time = DateTime.Now;
 }
Example #33
0
        /// <summary>
        /// Dispatch the event as described in the specification.
        /// http://www.w3.org/TR/DOM-Level-3-Events/
        /// </summary>
        /// <param name="target">The target of the event.</param>
        /// <returns>A boolean if the event has been cancelled.</returns>
        internal Boolean Dispatch(IEventTarget target)
        {
            _flags |= EventFlags.Dispatch;
            _target = target;

            var eventPath = new List<IEventTarget>();
            var parent = target as Node;

            if (parent != null)
            {
                while ((parent = parent.Parent) != null)
                {
                    eventPath.Add(parent);
                }
            }

            _phase = EventPhase.Capturing;
            DispatchAt(eventPath.Reverse<IEventTarget>());
            _phase = EventPhase.AtTarget;

            if ((_flags & EventFlags.StopPropagation) != EventFlags.StopPropagation)
            {
                CallListeners(target);
            }

            if (_bubbles)
            {
                _phase = EventPhase.Bubbling;
                DispatchAt(eventPath);
            }

            _flags &= ~EventFlags.Dispatch;
            _phase = EventPhase.None;
            _current = null;
            return (_flags & EventFlags.Canceled) == EventFlags.Canceled;
        }
Example #34
0
 /// <summary>
 /// Adds the event listener
 /// </summary>
 /// <param name="eventType">Event type</param>
 /// <param name="handler">Event handler</param>
 /// <param name="phases">Event bubbling phases that we listen to</param>
 /// <param name="priority">Event priority</param>
 public void AddEventListener(string eventType, EventHandler handler, EventPhase phases, int priority)
 {
     Initialize();
     _dispatcher.AddEventListener(eventType, handler, phases, priority);
 }
        public override void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            base.RemoveEventListener(eventType, handler, phases);

            //if (!MappedToAnyPhase(eventType, handler, phases)) // TODO: fix wrong counting
            //    return;

            switch (eventType)
            {
                    // mouse
                case MouseEvent.MOUSE_MOVE:
                    if (_mouseMoveCount > 0)
                    {
                        _mouseMoveCount--;
                        if (0 == _mouseMoveCount)
                            SystemManager.Instance.MouseMoveSignal.Disconnect(MouseMoveSlot);
                    }
                    break;
                case MouseEvent.MOUSE_DOWN:
                    if (_mouseDownCount > 0)
                    {
                        _mouseDownCount--;
                        if (0 == _mouseDownCount)
                            SystemManager.Instance.MouseDownSignal.Disconnect(MouseDownSlot);
                    }
                    break;
                case MouseEvent.MOUSE_UP:
                    if (_mouseUpCount > 0)
                    {
                        _mouseUpCount--;
                        if (0 == _mouseUpCount)
                            SystemManager.Instance.MouseDownSignal.Disconnect(MouseUpSlot);
                    }
                    break;
                case MouseEvent.RIGHT_MOUSE_DOWN:
                    if (_rightMouseDownCount > 0)
                    {
                        _rightMouseDownCount--;
                        if (0 == _rightMouseDownCount)
                            SystemManager.Instance.RightMouseDownSignal.Disconnect(RightMouseDownSlot);
                    }
                    break;
                case MouseEvent.RIGHT_MOUSE_UP:
                    if (_rightMouseUpCount > 0)
                    {
                        _rightMouseUpCount--;
                        if (0 == _rightMouseUpCount)
                            SystemManager.Instance.RightMouseUpSignal.Disconnect(RightMouseUpSlot);
                    }
                    break;
                case MouseEvent.MIDDLE_MOUSE_DOWN:
                    if (_middleMouseDownCount > 0)
                    {
                        _middleMouseDownCount--;
                        if (0 == _middleMouseDownCount)
                            SystemManager.Instance.MiddleMouseDownSignal.Disconnect(MiddleMouseDownSlot);
                    }
                    break;
                case MouseEvent.MIDDLE_MOUSE_UP:
                    if (_middleMouseUpCount > 0)
                    {
                        _middleMouseUpCount--;
                        if (0 == _middleMouseUpCount)
                            SystemManager.Instance.MiddleMouseUpSignal.Disconnect(MiddleMouseUpSlot);
                    }
                    break;
                case MouseEvent.MOUSE_DRAG:
                    if (_mouseDragCount > 0)
                    {
                        _mouseDragCount--;
                        if (0 == _mouseDragCount)
                            SystemManager.Instance.MouseDragSignal.Disconnect(MouseDragSlot);
                    }
                    break;
                case MouseEvent.MOUSE_WHEEL:
                    if (_mouseWheelCount > 0)
                    {
                        _mouseWheelCount--;
                        if (0 == _mouseWheelCount)
                            SystemManager.Instance.MouseWheelSignal.Disconnect(MouseWheelSlot);
                    }
                    break;

                    // keys
                case KeyboardEvent.KEY_DOWN:
                    if (_keyDownCount > 0)
                    {
                        _keyDownCount--;
                        SystemManager.Instance.KeyDownSignal.Disconnect(KeyDownSlot);
                    }
                    break;
                case KeyboardEvent.KEY_UP:
                    if (_keyUpCount > 0)
                    {
                        _keyUpCount--;
                        SystemManager.Instance.KeyUpSignal.Disconnect(KeyUpSlot);
                    }
                    break;
            }
        }
        public override void AddEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            base.AddEventListener(eventType, handler, phases);

            //if (MappedToAnyPhase(eventType, handler, phases)) // TODO: fix wrong counting
            //    return;

            switch (eventType)
            {
                    // mouse
                case MouseEvent.MOUSE_MOVE:
                    _mouseMoveCount++;
                    SystemManager.Instance.MouseMoveSignal.Connect(MouseMoveSlot);
                    break;
                case MouseEvent.MOUSE_DOWN:
                    _mouseDownCount++;
                    SystemManager.Instance.MouseDownSignal.Connect(MouseDownSlot);
                    break;
                case MouseEvent.MOUSE_UP:
                    _mouseUpCount++;
                    SystemManager.Instance.MouseUpSignal.Connect(MouseUpSlot);
                    //Debug.Log("MouseUpSignal signal connected");
                    break;
                case MouseEvent.RIGHT_MOUSE_DOWN:
                    _rightMouseDownCount++;
                    SystemManager.Instance.RightMouseDownSignal.Connect(RightMouseDownSlot);
                    break;
                case MouseEvent.RIGHT_MOUSE_UP:
                    _rightMouseUpCount++;
                    SystemManager.Instance.RightMouseUpSignal.Connect(RightMouseUpSlot);
                    break;
                case MouseEvent.MIDDLE_MOUSE_DOWN:
                    _middleMouseDownCount++;
                    SystemManager.Instance.MiddleMouseDownSignal.Connect(MiddleMouseDownSlot);
                    break;
                case MouseEvent.MIDDLE_MOUSE_UP:
                    _middleMouseUpCount++;
                    SystemManager.Instance.MiddleMouseUpSignal.Connect(MiddleMouseUpSlot);
                    break;
                case MouseEvent.MOUSE_DRAG:
                    _mouseDragCount++;
                    SystemManager.Instance.MouseDragSignal.Connect(MouseDragSlot);
                    break;
                case MouseEvent.MOUSE_WHEEL:
                    _mouseWheelCount++;
                    SystemManager.Instance.MouseWheelSignal.Connect(MouseWheelSlot);
                    break;

                    // keys
                case KeyboardEvent.KEY_DOWN:
                    _keyDownCount++;
                    SystemManager.Instance.KeyDownSignal.Connect(KeyDownSlot);
                    break;
                case KeyboardEvent.KEY_UP:
                    _keyUpCount++;
                    SystemManager.Instance.KeyUpSignal.Connect(KeyUpSlot);
                    break;
            }
        }
Example #37
0
 public override void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
 {
     if (MouseEvent.ROLL_OVER == eventType)
     {
         MouseEventDispatcher.Instance.UnregisterRollOverComponent(this);
     }
     else if (MouseEvent.ROLL_OUT == eventType)
     {
         MouseEventDispatcher.Instance.UnregisterRollOverComponent(this);
     }
     
     base.RemoveEventListener(eventType, handler, phases);
 }
Example #38
0
        public override void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            base.RemoveEventListener(eventType, handler, phases);

            _touchCount--;
            if (_touchCount <= 0)
            {
                SystemManager.Instance.TouchSignal.Disconnect(TouchSlot);
            }
        }
Example #39
0
 /// <summary>
 /// Constructor
 /// </summary>
 public EventTypePhase(string type, EventPhase phase)
 {
     EventType = type;
     Phase = phase;
 }
Example #40
0
 /// <summary>
 /// Removes the event listener
 /// </summary>
 /// <param name="eventType">Event type</param>
 /// <param name="handler">Event handler</param>
 /// <param name="phases"></param>
 public void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
 {
     Initialize();
     _dispatcher.RemoveEventListener(eventType, handler, phases);
 }
 /// <summary>
 /// Removes the event listener
 /// </summary>
 /// <param name="eventType">Event type</param>
 /// <param name="handler">Event handler</param>
 /// <param name="phases"></param>
 public void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
 {
     _dispatcher.RemoveEventListener(eventType, handler, phases);
     HandleRemoveTarget(handler);
 }
Example #42
0
        /// <summary>
        /// Adds the event listener
        /// </summary>
        /// <param name="eventType">Event type</param>
        /// <param name="handler">Event handler</param>
        /// <param name="phases">Event bubbling phases that we listen to</param>
        public virtual void AddEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            var arr = EventPhaseHelper.BreakUpPhases(phases);

            foreach (EventPhase phase in arr)
            {
                EventTypePhase key = new EventTypePhase(eventType, phase);

                if (!_eventHandlerDict.ContainsKey(key)) // avoid key duplication
                    _eventHandlerDict.Add(key, new List<EventHandler>());

                if (!_eventHandlerDict[key].Contains(handler)) // avoid key + value duplication
                    _eventHandlerDict[key].Add(handler);
            }
        }
Example #43
0
 /// <summary>
 /// Adds the event listener
 /// </summary>
 /// <param name="eventType">Event type</param>
 /// <param name="handler">Event handler</param>
 /// <param name="phases">Event bubbling phases that we listen to</param>
 /// <param name="priority">Event priority</param>
 public void AddEventListener(string eventType, EventHandler handler, EventPhase phases, int priority)
 {
     Stage.AddEventListener(eventType, handler, phases, priority);
 }
Example #44
0
        public override void AddEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            base.AddEventListener(eventType, handler, phases);

            _touchCount++;
            SystemManager.Instance.TouchSignal.Connect(TouchSlot);
        }
Example #45
0
 /// <summary>
 /// Overriding the MAIN RemoveEventListener method!
 /// </summary>
 /// <param name="eventType"></param>
 /// <param name="handler"></param>
 /// <param name="phases"></param>
 public override void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
 {
     if (eventType == "propertyChange")
     {
         if (!HasEventListener(eventType))
             TileLayout.RemoveEventListener(eventType, RedispatchHandler);
     }
     base.RemoveEventListener(eventType, handler, phases);
 }
Example #46
0
        public override void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            base.RemoveEventListener(eventType, handler, phases);

            _touchCount--;
            if (_touchCount <= 0)
            {
                SystemManager.Instance.TouchSignal.Disconnect(TouchSlot);
            }
        }
Example #47
0
 public OnMouseClickAttribute(KeyboardModifiers modifiers = KeyboardModifiers.None, EventPhase phase = EventPhase.Bubble)
     : base(modifiers, InputEventType.MouseClick, phase)
 {
 }
Example #48
0
        public override void AddEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            base.AddEventListener(eventType, handler, phases);

            switch (eventType)
            {
                // mouse
                case MouseEvent.MOUSE_MOVE:
                    //Debug.Log("Subscribing to MOUSE_MOVE: " + handler);
                    SystemManager.Instance.MouseMoveSignal.Connect(MouseMoveSlot);
                    break;
                case MouseEvent.MOUSE_DOWN:
                    SystemManager.Instance.MouseDownSignal.Connect(MouseDownSlot);
                    break;
                case MouseEvent.MOUSE_UP:
                    //Debug.Log("Subscribing to MOUSE_UP: " + handler);
                    SystemManager.Instance.MouseUpSignal.Connect(MouseUpSlot);
                    break;
                case MouseEvent.RIGHT_MOUSE_DOWN:
                    SystemManager.Instance.RightMouseDownSignal.Connect(RightMouseDownSlot);
                    break;
                case MouseEvent.RIGHT_MOUSE_UP:
                    SystemManager.Instance.RightMouseUpSignal.Connect(RightMouseUpSlot);
                    break;
                case MouseEvent.MIDDLE_MOUSE_DOWN:
                    SystemManager.Instance.MiddleMouseDownSignal.Connect(MiddleMouseDownSlot);
                    break;
                case MouseEvent.MIDDLE_MOUSE_UP:
                    SystemManager.Instance.MiddleMouseUpSignal.Connect(MiddleMouseUpSlot);
                    break;
                case MouseEvent.MOUSE_DRAG:
                    SystemManager.Instance.MouseDragSignal.Connect(MouseDragSlot);
                    break;
                case MouseEvent.MOUSE_WHEEL:
                    SystemManager.Instance.MouseWheelSignal.Connect(MouseWheelSlot);
                    break;

                // keys
                case KeyboardEvent.KEY_DOWN:
                    SystemManager.Instance.KeyDownSignal.Connect(KeyDownSlot);
                    break;
                case KeyboardEvent.KEY_UP:
                    SystemManager.Instance.KeyUpSignal.Connect(KeyUpSlot);
                    break;
            }
        }
 /// <summary>
 /// Removes the event listener
 /// </summary>
 /// <param name="eventType">Event type</param>
 /// <param name="handler">Event handler</param>
 /// <param name="phases"></param>
 public void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
 {
     _dispatcher.RemoveEventListener(eventType, handler, phases);
     HandleRemoveTarget(handler);
 }
Example #50
0
        public override void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            base.RemoveEventListener(eventType, handler, phases);

            switch (eventType)
            {
                // mouse
                case MouseEvent.MOUSE_MOVE:
                    //Debug.Log("Unsubscribing from MOUSE_MOVE: " + handler);
                    if (!HasEventListener(MouseEvent.MOUSE_MOVE))
                        SystemManager.Instance.MouseMoveSignal.Disconnect(MouseMoveSlot);
                    break;
                case MouseEvent.MOUSE_DOWN:
                    if (!HasEventListener(MouseEvent.MOUSE_DOWN))
                        SystemManager.Instance.MouseDownSignal.Disconnect(MouseDownSlot);
                    break;
                case MouseEvent.MOUSE_UP:
                    //Debug.Log("Unsubscribing from MOUSE_UP: " + handler);
                    if (!HasEventListener(MouseEvent.MOUSE_UP))
                    {
                        //Debug.Log("Unsubscribing from MOUSE_UP: " + handler);
                        SystemManager.Instance.MouseUpSignal.Disconnect(MouseUpSlot);
                    }
                    break;
                case MouseEvent.RIGHT_MOUSE_DOWN:
                    if (!HasEventListener(MouseEvent.RIGHT_MOUSE_DOWN))
                        SystemManager.Instance.RightMouseDownSignal.Disconnect(RightMouseDownSlot);
                    break;
                case MouseEvent.RIGHT_MOUSE_UP:
                    if (!HasEventListener(MouseEvent.RIGHT_MOUSE_UP))
                        SystemManager.Instance.RightMouseUpSignal.Disconnect(RightMouseUpSlot);
                    break;
                case MouseEvent.MIDDLE_MOUSE_DOWN:
                    if (!HasEventListener(MouseEvent.MIDDLE_MOUSE_DOWN))
                        SystemManager.Instance.MiddleMouseDownSignal.Disconnect(MiddleMouseDownSlot);
                    break;
                case MouseEvent.MIDDLE_MOUSE_UP:
                    if (!HasEventListener(MouseEvent.MIDDLE_MOUSE_UP))
                        SystemManager.Instance.MiddleMouseUpSignal.Disconnect(MiddleMouseUpSlot);
                    break;
                case MouseEvent.MOUSE_DRAG:
                    if (!HasEventListener(MouseEvent.MOUSE_DRAG))
                        SystemManager.Instance.MouseDragSignal.Disconnect(MouseDragSlot);
                    break;
                case MouseEvent.MOUSE_WHEEL:
                    if (!HasEventListener(MouseEvent.MOUSE_WHEEL))
                        SystemManager.Instance.MouseWheelSignal.Disconnect(MouseWheelSlot);
                    break;

                // keys
                case KeyboardEvent.KEY_DOWN:
                    if (!HasEventListener(KeyboardEvent.KEY_DOWN))
                        SystemManager.Instance.KeyDownSignal.Disconnect(KeyDownSlot);
                    break;
                case KeyboardEvent.KEY_UP:
                    if (!HasEventListener(KeyboardEvent.KEY_UP))
                        SystemManager.Instance.KeyUpSignal.Disconnect(KeyUpSlot);
                    break;
            }
        }
Example #51
0
 /// <summary>
 /// Constructor
 /// </summary>
 public EventTypePhase(string type)
 {
     EventType = type;
     Phase     = EventPhase.Target | EventPhase.Bubbling; // this is the default
 }
Example #52
0
        /// <summary>
        /// Removes the event listener
        /// </summary>
        /// <param name="eventType">Event type</param>
        /// <param name="handler">Event handler (function)</param>
        /// <param name="phases">Event bubbling phases that we listen to</param>
        public virtual void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            var arr = EventPhaseHelper.BreakUpPhases(phases);

            foreach (EventPhase phase in arr)
            {
                EventTypePhase key = new EventTypePhase(eventType, phase);

                if (_eventHandlerDict.ContainsKey(key))
                {
                    if (_eventHandlerDict[key].Contains(handler))
                        _eventHandlerDict[key].Remove(handler);

                    if (_eventHandlerDict[key].Count == 0) // cleanup
                        _eventHandlerDict.Remove(key);
                }
            }
        }
Example #53
0
        public override void AddEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            base.AddEventListener(eventType, handler, phases);

            _touchCount++;
            SystemManager.Instance.TouchSignal.Connect(TouchSlot);
        }
Example #54
0
        /// <summary>
        /// Removes all listeners for the spacified event type and phases
        /// </summary>
        /// <param name="eventType">Event type</param>
        /// /// <param name="phases"></param>
        public virtual void RemoveAllListeners(string eventType, EventPhase phases)
        {
            var arr = EventPhaseHelper.BreakUpPhases(phases);

            foreach (EventPhase phase in arr)
            {
                EventTypePhase key = new EventTypePhase(eventType, phase);
                if (_eventHandlerDict.ContainsKey(key))
                {
                    _eventHandlerDict[key].Clear();
                    _eventHandlerDict.Remove(key);
                }
            }
        }
Example #55
0
        public override void RemoveEventListener(string eventType, EventHandler handler, EventPhase phases)
        {
            if (MouseEvent.ROLL_OVER == eventType)
            {
                MouseEventDispatcher.Instance.UnregisterRollOverComponent(this);
            }
            else if (MouseEvent.ROLL_OUT == eventType)
            {
                MouseEventDispatcher.Instance.UnregisterRollOverComponent(this);
            }

            base.RemoveEventListener(eventType, handler, phases);
        }
Example #56
0
 /// <summary>
 /// Constructor
 /// </summary>
 public EventTypePhase(string type)
 {
     EventType = type;
     Phase = EventPhase.Target | EventPhase.Bubbling; // this is the default
 }