public virtual EventObjectData GetData() { var data = new EventObjectData(); data.type = name.Contains("(") ? name.Substring(0, name.IndexOf("(")).Trim() : name; data.position = transform.position; data.rotation = transform.rotation; data.scale = transform.localScale; data.triggerred = triggerred; data.inProgress = inProgress; data.completed = completed; data.objectId = ObjectId; return(data); }
public override void SetData(EventObjectData data) { base.SetData(data); blockingWallDefinitions = ((SpawnTrapTriggerData)data).blockingWallDefinitions; var enemyPlayers = FindObjectsOfType <Player>(); foreach (var enemyPlayer in enemyPlayers) { if (!enemyPlayer.human) { this.enemyPlayer = enemyPlayer; return; } } }
public override EventObjectData GetData() { EventObjectData baseData = base.GetData(); ArenaRoomTriggerData data = new ArenaRoomTriggerData(baseData); data.arenaCenter = arenaCenter.transform.position; data.arenaRadius = arenaRadius; if (blockingDoor) { data.blockingWall = blockingDoor.GetData(); } else { data.blockingWall = null; } return(data); }
public override void SetData(EventObjectData data) { base.SetData(data); var arenaRoomTriggerData = ((ArenaRoomTriggerData)data); arenaRadius = arenaRoomTriggerData.arenaRadius; var flagObj = Instantiate(ResourceManager.GetWorldObject("ArenaRoomFlag"), arenaRoomTriggerData.arenaCenter, transform.rotation); arenaCenter = flagObj.GetComponent <Flag>(); var enemyPlayers = FindObjectsOfType <Player>(); foreach (var enemyPlayer in enemyPlayers) { if (!enemyPlayer.human) { this.enemyPlayer = enemyPlayer; enemyPlayer.Start(); break; } } if (arenaRoomTriggerData.blockingWall != null) { var blookingDoorBuilding = enemyPlayer.AddBuilding( "BlockingWall", arenaRoomTriggerData.blockingWall.position, arenaRoomTriggerData.blockingWall.rotation, arenaRoomTriggerData.blockingWall.objectName ); blockingDoor = blookingDoorBuilding.GetComponent <BlockingWall>(); blockingDoor.SetData(arenaRoomTriggerData.blockingWall); } }