public void ReadChildData(BinaryReader reader) { _backgroundBitmap.ReadString(reader); for (int x = 0; x < _gameDataInputs.Count; x++) { GameDataInputs.AddNew(); GameDataInputs[x].Read(reader); } for (int x = 0; x < _gameDataInputs.Count; x++) { GameDataInputs[x].ReadChildData(reader); } for (int x = 0; x < _eventHandlers.Count; x++) { EventHandlers.AddNew(); EventHandlers[x].Read(reader); } for (int x = 0; x < _eventHandlers.Count; x++) { EventHandlers[x].ReadChildData(reader); } for (int x = 0; x < _searchAndReplaceFunctions.Count; x++) { SearchAndReplaceFunctions.AddNew(); SearchAndReplaceFunctions[x].Read(reader); } for (int x = 0; x < _searchAndReplaceFunctions.Count; x++) { SearchAndReplaceFunctions[x].ReadChildData(reader); } _textLabelUnicodeStringsList.ReadString(reader); _textFont.ReadString(reader); _listHeaderBitmap.ReadString(reader); _listFooterBitmap.ReadString(reader); _extendedDescriptionWidget.ReadString(reader); for (int x = 0; x < _conditionalWidgets.Count; x++) { ConditionalWidgets.AddNew(); ConditionalWidgets[x].Read(reader); } for (int x = 0; x < _conditionalWidgets.Count; x++) { ConditionalWidgets[x].ReadChildData(reader); } for (int x = 0; x < _childWidgets.Count; x++) { ChildWidgets.AddNew(); ChildWidgets[x].Read(reader); } for (int x = 0; x < _childWidgets.Count; x++) { ChildWidgets[x].ReadChildData(reader); } }