public void RemoveEvent(EventHandel ev, EventState type)
    {
        switch (type)
        {
        case EventState.Enter:
        {
            ClickEnterBtEvent -= ev;
            break;
        }

        case EventState.Esc:
        {
            ClickEscBtEvent -= ev;
            break;
        }

        case EventState.Up:
        {
            ClickUpBtEvent -= ev;
            break;
        }

        case EventState.Down:
        {
            ClickDownBtEvent -= ev;
            break;
        }

        case EventState.Left:
        {
            ClickLeftBtEvent -= ev;
            break;
        }

        case EventState.Right:
        {
            ClickRightBtEvent -= ev;
            break;
        }
        }
    }
 public void AddEvent(EventHandel ev)
 {
     CallBackEvent += ev;
 }
 public void RemoveEvent(EventHandel ev)
 {
     CallBackEvent -= ev;
 }