Example #1
0
 public override void CalculateEffect(Unit target)
 {
     // set the event here (to get the target as argument for the event)
     FireEffectEventDispatcher.mySender   = Owner;
     FireEffectEventDispatcher.myArgument = new EffectEventArgs(target);
     // Fire the event
     FireEffectEventDispatcher.DispatchMyEvent();
     //If you still want the base effect firing.
     base.CalculateEffect(target);
 }