protected override void Dispose(bool disposing) { _requestCounter?.Dispose(); _requestCounter = null; base.Dispose(disposing); }
protected override void Dispose(bool disposing) { _requestCounter?.Dispose(); _requestCounter = null; _workingSetCounter?.Dispose(); _workingSetCounter = null; _totalRequestsCounter?.Dispose(); _totalRequestsCounter = null; _incrementingPollingCounter?.Dispose(); _incrementingPollingCounter = null; base.Dispose(disposing); }
private void Test_Write_Metric(Listener listener) { TestUtilities.CheckNoEventSourcesRunning("Start"); using (var logger = new MyEventSource()) { var tests = new List <SubTest>(); /*************************************************************************/ tests.Add(new SubTest("EventCounter: Log 1 event, explicit poll at end", delegate() { listener.EnableTimer(logger, 1); // Set to poll every second, but we dont actually care because the test ends before that. logger.Request(5); listener.EnableTimer(logger, 0); }, delegate(List <Event> evts) { // There will be two events (request and error) for time 0 and 2 more at 1 second and 2 more when we shut it off. Assert.Equal(4, evts.Count); ValidateSingleEventCounter(evts[0], "Request", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[1], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[2], "Request", 1, 5, 0, 5, 5); ValidateSingleEventCounter(evts[3], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); })); /*************************************************************************/ tests.Add(new SubTest("EventCounter: Log 2 events, explicit poll at end", delegate() { listener.EnableTimer(logger, 1); // Set to poll every second, but we dont actually care because the test ends before that. logger.Request(5); logger.Request(10); listener.EnableTimer(logger, 0); // poll }, delegate(List <Event> evts) { Assert.Equal(4, evts.Count); ValidateSingleEventCounter(evts[0], "Request", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[1], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[2], "Request", 2, 7.5f, 2.5f, 5, 10); ValidateSingleEventCounter(evts[3], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); })); /*************************************************************************/ tests.Add(new SubTest("EventCounter: Log 3 events in two polling periods (explicit polling)", delegate() { listener.EnableTimer(logger, 0); /* Turn off (but also poll once) */ logger.Request(5); logger.Request(10); logger.Error(); listener.EnableTimer(logger, 0); /* Turn off (but also poll once) */ logger.Request(8); logger.Error(); logger.Error(); listener.EnableTimer(logger, 0); /* Turn off (but also poll once) */ }, delegate(List <Event> evts) { Assert.Equal(6, evts.Count); ValidateSingleEventCounter(evts[0], "Request", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[1], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[2], "Request", 2, 7.5f, 2.5f, 5, 10); ValidateSingleEventCounter(evts[3], "Error", 1, 1, 0, 1, 1); ValidateSingleEventCounter(evts[4], "Request", 1, 8, 0, 8, 8); ValidateSingleEventCounter(evts[5], "Error", 2, 1, 0, 1, 1); })); /*************************************************************************/ int num100msecTimerTicks = 0; tests.Add(new SubTest("EventCounter: Log multiple events in multiple periods", delegate() { // We have had problems with timer ticks not being called back 100% reliably. // However timers really don't have a strong guarantee (only that the happen eventually) // So what we do is create a timer callback that simply counts the number of callbacks. // This acts as a marker to show whether the timer callbacks are happening promptly. // If we don't get enough of these tick callbacks then we don't require EventCounter to // be sending periodic callbacks either. num100msecTimerTicks = 0; using (var timer = new System.Threading.Timer(delegate(object state) { num100msecTimerTicks++; EventTestHarness.LogWriteLine("Tick"); }, null, 100, 100)) { listener.EnableTimer(logger, .1); /* Poll every .1 s */ // logs at 0 seconds because of EnableTimer command Sleep(100); logger.Request(1); Sleep(100); logger.Request(2); logger.Error(); Sleep(100); logger.Request(4); Sleep(100); logger.Request(8); logger.Error(); Sleep(100); logger.Request(16); Sleep(220); listener.EnableTimer(logger, 0); } }, delegate(List <Event> evts) { int requestCount = 0; float requestSum = 0; float requestMin = float.MaxValue; float requestMax = float.MinValue; int errorCount = 0; float errorSum = 0; float errorMin = float.MaxValue; float errorMax = float.MinValue; float timeSum = 0; for (int j = 0; j < evts.Count; j += 2) { var requestPayload = ValidateEventHeaderAndGetPayload(evts[j]); Assert.Equal("Request", requestPayload["Name"]); var count = (int)requestPayload["Count"]; requestCount += count; if (count > 0) { requestSum += (float)requestPayload["Mean"] * count; } requestMin = Math.Min(requestMin, (float)requestPayload["Min"]); requestMax = Math.Max(requestMax, (float)requestPayload["Max"]); float requestIntervalSec = (float)requestPayload["IntervalSec"]; var errorPayload = ValidateEventHeaderAndGetPayload(evts[j + 1]); Assert.Equal("Error", errorPayload["Name"]); count = (int)errorPayload["Count"]; errorCount += count; if (count > 0) { errorSum += (float)errorPayload["Mean"] * count; } errorMin = Math.Min(errorMin, (float)errorPayload["Min"]); errorMax = Math.Max(errorMax, (float)errorPayload["Max"]); float errorIntervalSec = (float)requestPayload["IntervalSec"]; Assert.Equal(requestIntervalSec, errorIntervalSec); timeSum += requestIntervalSec; } EventTestHarness.LogWriteLine("Validating: Count={0} RequestSum={1:n3} TimeSum={2:n3} ", evts.Count, requestSum, timeSum); Assert.Equal(5, requestCount); Assert.Equal(31, requestSum); Assert.Equal(1, requestMin); Assert.Equal(16, requestMax); Assert.Equal(2, errorCount); Assert.Equal(2, errorSum); Assert.Equal(1, errorMin); Assert.Equal(1, errorMax); Assert.True(.4 < timeSum, $"FAILURE: .4 < {timeSum}"); // We should have at least 400 msec Assert.True(timeSum < 2, $"FAILURE: {timeSum} < 2"); // But well under 2 sec. // Do all the things that depend on the count of events last so we know everything else is sane Assert.True(4 <= evts.Count, "We expect two metrics at the beginning trigger and two at the end trigger. evts.Count = " + evts.Count); Assert.True(evts.Count % 2 == 0, "We expect two metrics for every trigger. evts.Count = " + evts.Count); ValidateSingleEventCounter(evts[0], "Request", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[1], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); // We should always get the unconditional callback at the start and end of the trace. Assert.True(4 <= evts.Count, $"FAILURE EventCounter Multi-event: 4 <= {evts.Count} ticks: {num100msecTimerTicks} thread: {Environment.CurrentManagedThreadId}"); // We expect the timer to have gone off at least twice, plus the explicit poll at the beginning and end. // Each one fires two events (one for requests, one for errors). so that is (2 + 2)*2 = 8 // We expect about 7 timer requests, but we don't get picky about the exact count // Putting in a generous buffer, we double 7 to say we don't expect more than 14 timer fires // so that is (2 + 14) * 2 = 32 if (num100msecTimerTicks > 3) // We seem to have problems with timer events going off 100% reliably. To avoid failures here we only check if in the 700 msec test we get at least 3 100 msec ticks. { Assert.True(8 <= evts.Count, $"FAILURE: 8 <= {evts.Count}"); } Assert.True(evts.Count <= 32, $"FAILURE: {evts.Count} <= 32"); })); /*************************************************************************/ tests.Add(new SubTest("EventCounter: Dispose()", delegate() { // Creating and destroying var myCounter = new EventCounter("counter for a transient object", logger); myCounter.WriteMetric(10); listener.EnableTimer(logger, 0); /* Turn off (but also poll once) */ myCounter.Dispose(); listener.EnableTimer(logger, 0); /* Turn off (but also poll once) */ }, delegate(List <Event> evts) { // The static counters (Request and Error), should not log any counts and stay at zero. // The new counter will exist for the first poll but will not exist for the second. Assert.Equal(5, evts.Count); ValidateSingleEventCounter(evts[0], "Request", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[1], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[2], "counter for a transient object", 1, 10, 0, 10, 10); ValidateSingleEventCounter(evts[3], "Request", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[4], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); })); /*************************************************************************/ EventTestHarness.RunTests(tests, listener, logger); } TestUtilities.CheckNoEventSourcesRunning("Stop"); }
private void Test_Write_Metric(Listener listener) { Console.WriteLine("Version of Runtime {0}", Environment.Version); Console.WriteLine("Version of OS {0}", Environment.OSVersion); TestUtilities.CheckNoEventSourcesRunning("Start"); using (var logger = new MyEventSource()) { var tests = new List <SubTest>(); /*************************************************************************/ tests.Add(new SubTest("Log 1 event, explicit poll at end", delegate() { listener.EnableTimer(logger, 1); // Set to poll every second, but we dont actually care because the test ends before that. logger.Request(5); listener.EnableTimer(logger, 0); }, delegate(List <Event> evts) { // There will be two events (request and error) for time 0 and 2 more at 1 second and 2 more when we shut it off. Assert.Equal(4, evts.Count); ValidateSingleEventCounter(evts[0], "Request", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[1], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[2], "Request", 1, 5, 0, 5, 5); ValidateSingleEventCounter(evts[3], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); })); /*************************************************************************/ tests.Add(new SubTest("Log 2 events, explicit poll at end", delegate() { listener.EnableTimer(logger, 1); // Set to poll every second, but we dont actually care because the test ends before that. logger.Request(5); logger.Request(10); listener.EnableTimer(logger, 0); // poll }, delegate(List <Event> evts) { Assert.Equal(4, evts.Count); ValidateSingleEventCounter(evts[0], "Request", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[1], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[2], "Request", 2, 7.5f, 2.5f, 5, 10); ValidateSingleEventCounter(evts[3], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); })); /*************************************************************************/ tests.Add(new SubTest("Log 3 events in two polling periods (explicit polling)", delegate() { listener.EnableTimer(logger, 0); /* Turn off (but also poll once) */ logger.Request(5); logger.Request(10); logger.Error(); listener.EnableTimer(logger, 0); /* Turn off (but also poll once) */ logger.Request(8); logger.Error(); logger.Error(); listener.EnableTimer(logger, 0); /* Turn off (but also poll once) */ }, delegate(List <Event> evts) { Assert.Equal(6, evts.Count); ValidateSingleEventCounter(evts[0], "Request", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[1], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[2], "Request", 2, 7.5f, 2.5f, 5, 10); ValidateSingleEventCounter(evts[3], "Error", 1, 1, 0, 1, 1); ValidateSingleEventCounter(evts[4], "Request", 1, 8, 0, 8, 8); ValidateSingleEventCounter(evts[5], "Error", 2, 1, 0, 1, 1); })); /*************************************************************************/ tests.Add(new SubTest("Log multiple events in", delegate() { listener.EnableTimer(logger, .1); /* Poll every .1 s */ // logs at 0 seconds because of EnableTimer command Sleep(100); logger.Request(1); Sleep(100); logger.Request(2); logger.Error(); Sleep(100); logger.Request(4); Sleep(100); logger.Error(); logger.Request(8); Sleep(100); logger.Request(16); Sleep(200); listener.EnableTimer(logger, 0); }, delegate(List <Event> evts) { int requestCount = 0; float requestSum = 0; float requestMin = float.MaxValue; float requestMax = float.MinValue; int errorCount = 0; float errorSum = 0; float errorMin = float.MaxValue; float errorMax = float.MinValue; float timeSum = 0; for (int j = 0; j < evts.Count; j += 2) { var requestPayload = ValidateEventHeaderAndGetPayload(evts[j]); Assert.Equal("Request", requestPayload["Name"]); var count = (int)requestPayload["Count"]; requestCount += count; if (count > 0) { requestSum += (float)requestPayload["Mean"] * count; } requestMin = Math.Min(requestMin, (float)requestPayload["Min"]); requestMax = Math.Max(requestMax, (float)requestPayload["Max"]); float requestIntevalSec = (float)requestPayload["IntervalSec"]; var errorPayload = ValidateEventHeaderAndGetPayload(evts[j + 1]); Assert.Equal("Error", errorPayload["Name"]); count = (int)errorPayload["Count"]; errorCount += count; if (count > 0) { errorSum += (float)errorPayload["Mean"] * count; } errorMin = Math.Min(errorMin, (float)errorPayload["Min"]); errorMax = Math.Max(errorMax, (float)errorPayload["Max"]); float errorIntevalSec = (float)requestPayload["IntervalSec"]; Assert.Equal(requestIntevalSec, errorIntevalSec); timeSum += requestIntevalSec; } Assert.Equal(requestCount, 5); Assert.Equal(requestSum, 31); Assert.Equal(requestMin, 1); Assert.Equal(requestMax, 16); Assert.Equal(errorCount, 2); Assert.Equal(errorSum, 2); Assert.Equal(errorMin, 1); Assert.Equal(errorMax, 1); Assert.True(.4 < timeSum, $"FAILURE: .4 < {timeSum}"); // We should have at least 400 msec Assert.True(timeSum < 2, $"FAILURE: {timeSum} < 2"); // But well under 2 sec. // Do all the things that depend on the count of events last so we know everything else is sane Assert.True(4 <= evts.Count, "We expect two metrices at the begining trigger and two at the end trigger. evts.Count = " + evts.Count); Assert.True(evts.Count % 2 == 0, "We expect two metrics for every trigger. evts.Count = " + evts.Count); ValidateSingleEventCounter(evts[0], "Request", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); ValidateSingleEventCounter(evts[1], "Error", 0, 0, 0, float.PositiveInfinity, float.NegativeInfinity); // We expect the timer to have gone off at least twice, plus the explicit poll at the begining and end. // Each one fires two events (one for requests, one for errors). so that is (2 + 2)*2 = 8 // We expect about 5 timer requests, but we don't get picky about the exact count // We don't expect more than say 9 timer request so that is (2 + 9) * 2 = 22 Assert.True(8 <= evts.Count, $"FAILURE: 8 <= {evts.Count}"); Assert.True(evts.Count <= 22, $"FAILURE: {evts.Count} <= 22"); })); /*************************************************************************/ // TODO expose Dispose() method and activate this test. #if EventCounterDispose tests.Add(new SubTest("EventCounter.Dispose()", delegate() { // Creating and destroying var myCounter = new EventCounter("counter for a transient object", logger); myCounter.WriteMetric(10); listener.EnableTimer(logger, 0); /* Turn off (but also poll once) */ myCounter.Dispose(); listener.EnableTimer(logger, 0); /* Turn off (but also poll once) */ }, delegate(List <Event> evts) { Assert.Equal(5, evts.Count); ValidateSingleEventCounter(evts[0], "Request", 0, 0, 0, 0, 0); ValidateSingleEventCounter(evts[1], "Error", 0, 0, 0, 0, 0); ValidateSingleEventCounter(evts[2], "counter for a transient object", 1, 10, 0, 10, 10); ValidateSingleEventCounter(evts[3], "Request", 0, 0, 0, 0, 0); ValidateSingleEventCounter(evts[4], "Error", 0, 0, 0, 0, 0); })); #endif /*************************************************************************/ EventTestHarness.RunTests(tests, listener, logger); } TestUtilities.CheckNoEventSourcesRunning("Stop"); }
protected override void Dispose(bool disposing) { _workingCounter?.Dispose(); _workingCounter = null; base.Dispose(disposing); }