public void evaluateShouldReturnResult() { //Arrange Evaluate testEval = new Evaluate(); //act object[] whatEver = new object[] { 1, '*', 3 }; var actual = testEval.EvaluateResult(whatEver); int expected = 3; //assert Assert.AreEqual(actual, expected); }
public void evalModulus() { //Arrange Evaluate modEval = new Evaluate(); //Act object[] numsNop = new object[] { 10, '%', 3 }; var actual = modEval.EvaluateResult(numsNop); int expected = 1; //Assert Assert.AreEqual(actual, expected); }
public void evalSubtract() { //Arrange Evaluate subEval = new Evaluate(); //act object[] numsNop = new object[] { 7, '-', 3 }; var actual = subEval.EvaluateResult(numsNop); int expected = 4; //Assert Assert.AreEqual(actual, expected); }
public void evalDivide() { //Arrange Evaluate divEval = new Evaluate(); //Act object[] numsNop = new object[] { 12, '/', 3 }; var actual = divEval.EvaluateResult(numsNop); int expected = 4; //Assert Assert.AreEqual(actual, expected); }
public void evalAdd() { //Arrange Evaluate addEval = new Evaluate(); //act object[] numsNop = new object[] { 1, '+', 3 }; var actual = addEval.EvaluateResult(numsNop); int expected = 4; //Assert Assert.AreEqual(actual, expected); }