Example #1
0
 void Start()
 {
     _eternal    = GetComponent <Eternal>();
     _attack     = GetComponent <EternalAttack>();
     _last_Shoot = GetComponentInChildren <EternalLastShoot>();
     _se         = GetComponentInChildren <SEManager>();
     _effect     = GetComponentInChildren <EternalEffect>();
 }
 void Start()
 {
     //取得
     _anim          = GetComponent <Animator>();
     _attack        = GetComponent <EternalAttack>();
     melody_Manager = GetComponentInChildren <MelodyManager>();
     //ムービー
     if (SceneManagement.Instance.Is_First_Visit())
     {
         before_Movie.Start_Movie();
     }
     else
     {
         before_Movie_Skip.Start_Movie();
     }
 }