public void OnPointerClick(PointerEventData eventData) { var clickedItem = Item; Estante.Remove(clickedItem); Player.Instance.Inventory.Add(clickedItem); foreach (int index in questsIndex) { ManagerQuest.QuestTakeStep(index); } //if (QuestScript.questList.Count != 0) //{ // QuestScript.questList[0].ReavaliarTodasQuests(); //} }