public void OnEquipmentChangeSelectionChanged(SelectionChangedEventArgs e) { if (e.AddedItems.Count > 0) { EquipmentChange selectedEquipmentChange = (EquipmentChange)e.AddedItems[0]; SelectedEquipmentChangeId = selectedEquipmentChange.EquipmentChangeId; AnyEquipmentChangeSelected = true; } else { AnyEquipmentChangeSelected = false; } }
// Use this for initialization void Start() { equipmentchange = FindObjectOfType <EquipmentChange>(); }
// Use this for initialization void Start() { Joint = GetComponent <DistanceJoint2D>(); Joint.enabled = false; equipmentchange = FindObjectOfType <EquipmentChange>(); }