void Awake() { if (instance == null) { instance = this; instance.StartCoroutine(SetPaperDollImages()); } else { Destroy(this); } }
void ActuallySyncUiPaperDollAfterReady(EquipmentAnimationDispenser inst) { ActuallySyncUiToCharacter(cachedChar); EquipmentAnimationDispenser.instance.OnPaperDollImagesSet -= ActuallySyncUiPaperDollAfterReady; }