void On_PackEquiped(ModulePack newPack) { m_Pack = newPack; BattlePlayer.GameManager.EventManager.Invoke(SideEffectExecute.TriggerTime.OnEquipEquiped, new ExecutorInfo(clientId: BattlePlayer.ClientId, mechId: M_MechID, equipId: m_Pack.M_EquipID)); EquipPackServerRequest request = new EquipPackServerRequest(BattlePlayer.ClientId, (CardInfo_Equip)newPack.GetCurrentCardInfo(), M_MechID, m_Pack.M_EquipID); BattlePlayer.MyClientProxy.BattleGameManager.Broadcast_AddRequestToOperationResponse(request); }
void On_PackDown() { if (m_Pack != null) { if (!M_Pack.CardInfo.BaseInfo.IsTemp) { BattlePlayer.CardDeckManager.CardDeck.RecycleCardInstanceID(m_Pack.OriginCardInstanceId); } BattlePlayer.GameManager.EventManager.Invoke(SideEffectExecute.TriggerTime.OnEquipDie, new ExecutorInfo(clientId: BattlePlayer.ClientId, mechId: M_MechID, equipId: m_Pack.M_EquipID)); m_Pack.UnRegisterSideEffect(); EquipPackServerRequest request = new EquipPackServerRequest(BattlePlayer.ClientId, null, M_MechID, m_Pack.M_EquipID); BattlePlayer.MyClientProxy.BattleGameManager.Broadcast_AddRequestToOperationResponse(request); m_Pack = null; } }
private void OnEquipPack(EquipPackServerRequest r) { ClientPlayer cp = GetPlayerByClientId(r.clientId); cp.BattlePlayer.BattleGroundManager.EquipPack(r.cardInfo, r.mechId, r.equipID); }