public void DebugChildren() { OpenSql(); foreach (Transform tran in transform.GetComponentsInChildren <Transform>()) { EquipM.DebugObj(mySql, tran.gameObject); } }
public void DebugSon() { OpenSql(); foreach (Transform tran in transform) { EquipM.DebugObj(mySql, tran.gameObject); } }
private void Update() { if (Input.GetKeyDown(KeyCode.U)) { EquipM.Update(mySql, tar, "isStatic", true.ToTinyint()); } if (Input.GetKeyDown(KeyCode.A)) { EquipM.Add(mySql, tar, isStatic, isHoverOutline, isClickFlashing); } if (Input.GetKeyDown(KeyCode.R)) { EquipM.Delect(mySql, tar); } if (Input.GetKeyDown(KeyCode.D)) { EquipM.DebugObj(mySql, tar); } if (Input.GetKeyDown(KeyCode.S)) { //EquipM e = EquipM.FindObj(mySql, // new string[] { "isStatic", "isHoverOutline", "isClickFlashing" }, // new string[] { "=", "=", "=" }, // new string[] { "1", "1", "1" }); // Debug.Log(e.name + " " + e.oriLocalPos); List <EquipM> es = EquipM.FindObjS(mySql, new string[] { "isStatic", "isHoverOutline", "isClickFlashing" }, new string[] { "=", "=", "=" }, new string[] { "0", "1", "1" }); foreach (EquipM e in es) { Debug.Log(e.name + " " + e.oriLocalPos); } } }
public void DebugThis() { OpenSql(); EquipM.DebugObj(mySql, gameObject); }