/// <summary> /// Used to set the sensitivity of the Mouse. /// </summary> /// <param name="value">The value to set the sensitivity to.</param> public void SetMouseSensitivity(float value) { if (sensitivity != value) { sensitivity = EonMathsHelper.Clamp(sensitivity, MinSensitivity, MaxSensitivity); } }
public void ChangeControllerSensitivity(float amount) { if (controllerSensitivity != amount) { controllerSensitivity = EonMathsHelper.Clamp(controllerSensitivity, 0.1f, 0.9f); } }
void txtVolume_TextChanged(object sender, System.EventArgs e) { float f = 0.0f; if (float.TryParse(txtVolume.Text, out f)) { f = EonMathsHelper.Clamp(f, 0.1f, 1.0f); txtVolume.Text = "" + f; } else { txtVolume.Text = "" + 0.1f; } }