void Start()
 {
     charController   = gameObject.GetComponentInParent <CharController> ();
     environmentMaker = GameObject.Find("Environment").GetComponent <EnvironmentMaker>();
     scoreController  = GameObject.Find("CoinText").GetComponent <ScoreController> ();
     //scoreController = GameObject.Find ("CoinText").GetComponent<ScoreController> ();
 }
Example #2
0
    public bool justDie3;     // die from timeout


    void Start()
    {
        justDie1         = false;
        justDie2         = false;
        justDie3         = false;
        justDead         = true;
        canMove          = true;
        lastJump         = JumpDirection.not_jump;
        nowJump          = JumpDirection.not_jump;
        perc             = 1f;
        endPosition      = gameObject.transform.position;
        environmentMaker = GameObject.Find("Environment").GetComponent <EnvironmentMaker>();
        cameraController = GameObject.Find("Level").GetComponent <CameraController> ();
        audioSource      = gameObject.GetComponent <AudioSource> ();
    }
Example #3
0
 void Start()
 {
     score            = 0;
     coin             = 0;
     environmentMaker = GameObject.Find("Environment").GetComponent <EnvironmentMaker>();
 }