public MainWindow() { Process.Start(@"..\..\Ampelsteuerung.exe"); InitializeComponent(); StartAmpelsteuerung(); mqhandler = new RabbitMQ.RabbitMQHandler(); dispatchTimer = new DispatcherTimer(); dispatchTimer.Tick += dispatchTimer_Tick; dispatchTimer.Interval = new TimeSpan(0, 0, 0, 0, 50); ap = new GUI.AmpelHandler(myCanvas); builder = new EnvironmentHandler(myCanvas, ref ap, ref trafficlight); oh = new ObjectHandler(myCanvas, ref builder); I_ENV_VKTeilnehmer iTeilnehmer = builder; IObject iObject = oh; th = TrafficHandler.getInstance(ref iTeilnehmer, ref iObject, ref mqhandler); th.createNewVerkehrsteilnehmer(210, 155, 4, (int)TrafficObject.Fahrzeugtyp.Car, (int)TrafficObject.Dir.Right, (int)TrafficObject.Dir.Right); th.createNewVerkehrsteilnehmer(35, 155, 4, (int)TrafficObject.Fahrzeugtyp.Car, (int)TrafficObject.Dir.Right, (int)TrafficObject.Dir.Right); th.createNewVerkehrsteilnehmer(10, 155, 4, (int)TrafficObject.Fahrzeugtyp.Car, (int)TrafficObject.Dir.Right, (int)TrafficObject.Dir.Right); th.createNewVerkehrsteilnehmer(280, 145, 4, (int)TrafficObject.Fahrzeugtyp.Car, (int)TrafficObject.Dir.Left, (int)TrafficObject.Dir.Down); th.createNewVerkehrsteilnehmer(255, 285, 4, (int)TrafficObject.Fahrzeugtyp.Car, (int)TrafficObject.Dir.Up, (int)TrafficObject.Dir.Up); th.createNewVerkehrsteilnehmer(320, 355, 4, (int)TrafficObject.Fahrzeugtyp.Car, (int)TrafficObject.Dir.Right, (int)TrafficObject.Dir.Right); th.createNewVerkehrsteilnehmer(255, 655, 4, (int)TrafficObject.Fahrzeugtyp.Car, (int)TrafficObject.Dir.Up, (int)TrafficObject.Dir.Up); th.createNewVerkehrsteilnehmer(255, 645, 4, (int)TrafficObject.Fahrzeugtyp.Car, (int)TrafficObject.Dir.Up, (int)TrafficObject.Dir.Up); dispatchTimer.Start(); }
public ObjectHandler(Canvas mycanvas, ref EnvironmentHandler builder) { objlist = new List <Verkehrsteilnehmer>(); this.builder = builder; canvas = mycanvas; canvas.MouseLeftButtonDown += addObstacle; }
public S3Access() { S3Config = new AmazonS3Config(); RegionEndpoint bucketRegion = RegionEndpoint.GetBySystemName(EnvironmentHandler.GetEnvironmentHandler().GetVariable("BucketRegion")); S3Config.RegionEndpoint = bucketRegion; S3Client = new MyAmazonS3Client(S3Config); }
/// <summary> /// Entry point for the BlogPost Handler. /// </summary> /// <param name="blogPost">The Incoming BlogPost</param> /// <param name="context">The Lambda event context</param> /// <returns></returns> public BlogPost FunctionHandler(BlogPost blogPost, ILambdaContext context) { // not using a separate logic layer because this _is_ the logic layer LambdaLogger.Log("BlogPostHandler Lambda Started"); // Config/Initialization EnvironmentHandler env = EnvironmentHandler.GetEnvironmentHandler(); string bucketName = env.GetVariable("BucketName"); string bucketRegionString = env.GetVariable("BucketRegion"); string postsDirectory = env.GetVariable("PostsDirectory"); string imagesDirectory = env.GetVariable("ImagesDirectory"); string metaDirectory = env.GetVariable("MetaDirectory"); // get blog post BlogPostS3Access blogPostAccess = new BlogPostS3Access(bucketName, bucketRegionString); blogPostAccess.Logger = context.Logger; var blogPostResponse = blogPostAccess.GetBlogPost(blogPost); blogPostResponse.Wait(); blogPost = blogPostResponse.Result; if (blogPost.Metadata != null) { // get related posts TagFileS3Access tagFileAccess = new TagFileS3Access(); tagFileAccess.Logger = context.Logger; var relatedPostsResponse = tagFileAccess.GetBlogPostIdsFromTags(blogPost.Metadata.Tags); relatedPostsResponse.Wait(); blogPost.RelatedPosts = relatedPostsResponse.Result; // remove all related posts which are the current post blogPost.RelatedPosts.RemoveAll(b => b.Id == blogPost.Id); // populate related posts objects for (int i = 0; i < blogPost.RelatedPosts.Count; i++) { var relatedPostResponse = blogPostAccess.GetBlogPost(blogPost.RelatedPosts[i]); relatedPostResponse.Wait(); blogPost.RelatedPosts[i] = relatedPostResponse.Result; // remove Markdown identifiers in the teaser content text, as it shows up // as a related post blogPost.RelatedPosts[i].Content = StringHelper.StripMarkdownIdentifiers(blogPost.RelatedPosts[i].Content); } } else { return(null); } return(blogPost); }
public ExeResult UserLogin(SYS_UserAccountParam param) { string ipAddress = EnvironmentHandler.GetNetCardIP(); string macAddress = EnvironmentHandler.GetNetCardMAC(ipAddress); param.ClientIP = ipAddress; param.MacAddress = macAddress; param.HardSN = EnvironmentHandler.GetHardSN(); param.PartnerCode = MySession.PartnerCode; //string usedQuoteAgent = ManagerAppConfig.GetAppConfig(Constant.EnableQuoteAgent); //param.IsSearchByNew = string.IsNullOrEmpty(usedQuoteAgent) || usedQuoteAgent == "1"; MySession.ClientIP = ipAddress; MySession.MacAddress = macAddress; return(WCFBLL.Execute("ZNLCRM.BLL.Account.SYS_UserAccountBLL", "UserLogin", param)); }
public void SanityTest_IdOfOne_ReturnsTrue() { // Invoke the lambda function and confirm the string was upper cased. var function = new Function(); var context = new TestLambdaContext(); EnvironmentHandler.GetEnvironmentHandler().SetVariable("bucketRegion", "test"); EnvironmentHandler.GetEnvironmentHandler().SetVariable("BucketName", "test"); EnvironmentHandler.GetEnvironmentHandler().SetVariable("BucketRegion", "test"); EnvironmentHandler.GetEnvironmentHandler().SetVariable("PostsDirectory", "test"); EnvironmentHandler.GetEnvironmentHandler().SetVariable("ImagesDirectory", "test"); EnvironmentHandler.GetEnvironmentHandler().SetVariable("MetaDirectory", "test"); var idOfOne = function.FunctionHandler(new BlogPost(1), context); Assert.AreEqual(idOfOne, new BlogPost(1)); }
public async Task <BlogPost> GetBlogPost(BlogPost blogPost) { var environmentHandler = EnvironmentHandler.GetEnvironmentHandler(); // get post contents string keyName = blogPost.Id.ToString(); var content = await GetBlogPostContent(blogPost, environmentHandler.GetVariable("PostsDirectory"), keyName); //TODO remove keyName since its the id of the blogpost blogPost.Content = content; // get post metadata var metadata = await GetBlogPostMetadata(blogPost, environmentHandler.GetVariable("MetaDirectory"), keyName); blogPost.Metadata = metadata; return(blogPost); }
// what is the wisdom of my base object retrieval class getting things as strings? public virtual async Task <TagFile> GetTagFile() { // use GetObject to retrieve the TagFile string tagFileContents = await GetObject(new GetObjectRequest { BucketName = EnvironmentHandler.GetEnvironmentHandler().GetVariable("BucketName"), Key = TagFileS3Access.TagFileName }); // parse string into TagFile // each line is one entry string[] lines = tagFileContents.Split("\n", StringSplitOptions.RemoveEmptyEntries); if (tagFileContents == string.Empty) { throw new TagFileException("Exception - Empty TagFile."); } TagFile tagFile = new TagFile(); for (int i = 0; i < lines.Length; i++) { var line = lines[i]; // parse each line - split on '-'; LHS is tag, RHS is array of ids string[] lineContents = line.Split('-'); if (lineContents.Length != 2) { throw new TagFileException($"there is an issue with tagfile format on line {i}."); } List <string> ids = lineContents[1].Split(',').ToList(); tagFile.AddEntry(lineContents[0], new SortedSet <string>(ids)); } return(tagFile); }
public void Load(string romPath) { if (AudioSampleBatchPassthroughHandler == null) { _audioSampleBatchHandler = new AudioSampleBatchHandler(audioSampleBatchCallback); } else { _audioSampleBatchHandler = AudioSampleBatchPassthroughHandler; } if (InputStatePassthroughHandler == null) { _inputStateHandler = new InputStateHandler(inputStateCallback); } else { _inputStateHandler = InputStatePassthroughHandler; } if (VideoFramePassthroughHandler == null) { _videoRefreshHandler = new VideoRefreshHandler(videoRefreshCallback); } else { _videoRefreshHandler = VideoFramePassthroughHandler; } _audioSampleHandler = new AudioSampleHandler(audioSampleCallback); _environmentHandler = new EnvironmentHandler(environmentCallback); // options for passing through some commands need to be done here _inputPollHandler = new InputPollHandler(inputPollCallback); _setEnvironment(_environmentHandler); _setVideoRefresh(_videoRefreshHandler); _setInputPoll(_inputPollHandler); _setInputState(_inputStateHandler); _setAudioSample(_audioSampleHandler); _setAudioSampleBatch(_audioSampleBatchHandler); _init(); byte[] romBytes = File.ReadAllBytes(romPath); IntPtr romBytesPointer = Marshal.AllocHGlobal(romBytes.Length); Marshal.Copy(romBytes, 0, romBytesPointer, romBytes.Length); GameInfo gameInfo = new GameInfo() { Path = romPath, Data = romBytesPointer, Size = (uint)romBytes.Length, Meta = null }; _loadGame(ref gameInfo); Marshal.FreeHGlobal(romBytesPointer); _systemInfo = new SystemInfo(); _getSystemInfo(out _systemInfo); _systemInfo.LibraryName = Marshal.PtrToStringAnsi(_systemInfo.LibraryNameAddress); _systemInfo.LibraryVersion = Marshal.PtrToStringAnsi(_systemInfo.LibraryVersionAddress); _systemInfo.ValidExtensions = Marshal.PtrToStringAnsi(_systemInfo.ValidExtensionsAddress); _systemAVInfo = new SystemAVInfo(); _getSystemAVInfo(out _systemAVInfo); _framePeriodNanoseconds = (long)(1000000000 / _systemAVInfo.Timing.FPS); StateSize = (int)_serializeSize(); _ramAddress = _getMemoryData(MemoryType.RAM); _ramSize = (int)_getMemorySize(MemoryType.RAM); }