void InvalidateColors() { _colorInit = false; _customsInit = false; safeSaberOverride = false; colorsSetter = null; overrideSaberOverride = false; }
public void ApplyColors() { if (_colorInit && _overrideCustomSabers && safeSaberOverride) { EnsureCustomSabersOverridden(); } if (SceneManager.GetActiveScene().name == "MenuCore" && CustomSabersPresent && _overrideCustomSabers) { EnsureCustomSabersOverridden(); } if (disablePlugin == false || queuedDisable) { // [CustomColorsEdit] Mesh renderer material name is ObstacleCore(Instance) //[CustomColorsEdit] Mesh renderer material name is ObstacleCoreInside(Instance) //[CustomColorsEdit] Mesh renderer material name is ObstacleFrame(Instance) if (_colorInit) { return; } var colorManager = Resources.FindObjectsOfTypeAll <ColorManager>().FirstOrDefault(); if (colorManager == null) { return; } var leftColor = ReflectionUtil.GetPrivateField <SimpleColorSO>(colorManager, "_colorA"); var rightColor = ReflectionUtil.GetPrivateField <SimpleColorSO>(colorManager, "_colorB"); leftColor.SetColor(ColorLeft); rightColor.SetColor(ColorRight); Log("ColorManager colors set!"); foreach (var scriptableColor in _scriptableColors) { if (scriptableColor != null) { // Log(scriptableColor.name); // Log(scriptableColor.color.ToString()); /* * if (scriptableColor.name == "Color Red" || scriptableColor.name == "BaseColor1") * { * scriptableColor.SetColor(ColorLeft); * } * else if (scriptableColor.name == "Color Blue" || scriptableColor.name == "BaseColor0") * { * scriptableColor.SetColor(ColorRight); * } */ if (scriptableColor.name == "BaseNoteColor0") { scriptableColor.SetColor(ColorRight); } else if (scriptableColor.name == "BaseColor0") { scriptableColor.SetColor(ColorRightLight); } else if (scriptableColor.name == "BaseNoteColor1") { scriptableColor.SetColor(ColorLeft); } else if (scriptableColor.name == "BaseColor1") { scriptableColor.SetColor(ColorLeftLight); } else if (scriptableColor.name == "MenuEnvLight3") { scriptableColor.SetColor(ColorRightLight); } else if (scriptableColor.name == "MenuEnvLight1") { scriptableColor.SetColor(ColorRightLight); } // else if (scriptableColor.name == "MenuEnvLight1") // scriptableColor.SetColor(ColorRightLight); // Log(scriptableColor.name); // Log(scriptableColor.color.ToString()); } // Log($"Set scriptable color: {scriptableColor.name}"); } Log("ScriptableColors modified!"); colorManager.RefreshColors(); if (SceneManager.GetActiveScene().name == "MenuCore") { SharedCoroutineStarter.instance.StartCoroutine(SetLogoColors()); Log("Menu colors set!"); } /* * foreach (var prePassLight in _prePassLights) * { * * if (prePassLight != null) * { * if (prePassLight.name.Contains("SaberNeon")) * { * prePassLight.color = ColorLeftLight; * * } * * * if (prePassLight.name.Contains("BATNeon") || prePassLight.name.Contains("ENeon")) * prePassLight.color = ColorRightLight; * * // Log($"PrepassLight: {prePassLight.name}"); * } * } * * Log("PrePassLight colors set!"); * * SpriteRenderer[] sprites = Resources.FindObjectsOfTypeAll<SpriteRenderer>(); * foreach (var sprite in sprites) * { * Log(sprite.name); * if (sprite != null) * if (sprite != null) * { * if (sprite.name == "SaberLogo") * sprite.sharedMaterial.color = ColorLeftLight; * if (sprite.name == "BatLogo" || sprite.name == "LogoE") * sprite.sharedMaterial.color = ColorRightLight; * } * * } */ if (Plugin.wallColorPreset != 0) { SharedCoroutineStarter.instance.StartCoroutine(WallPrep()); } if (gameScene && rainbowWall) { SharedCoroutineStarter.instance.StartCoroutine(RainbowWalls()); } //Logo Disable if needed /* * GameObject logo = GameObject.Find("Logo"); * if(logo != null) * GameObject.Destroy(logo.gameObject); */ if (SceneManager.GetActiveScene().name == "MenuCore") { /* * var flickeringLetter = UnityEngine.Object.FindObjectOfType<FlickeringNeonSign>(); * if (flickeringLetter != null) * ReflectionUtil.SetPrivateField(flickeringLetter, "_onColor", ColorRightLight); */ Log("Menu colors set!"); } _colorInit = true; queuedDisable = false; colorsSetter = Resources.FindObjectsOfTypeAll <EnvironmentColorsSetter>().FirstOrDefault(); if (allowEnvironmentColors) { if (colorsSetter != null) { try { colorsSetter.Awake(); } catch { Log("Failed to Initialize Color Setter"); } overrideSaberOverride = true; } } else { colorManager.RefreshColors(); } safeSaberOverride = true; ColorsAppliedEvent?.Invoke(); } if (disablePlugin && allowEnvironmentColors && _overrideCustomSabers) { colorsSetter = Resources.FindObjectsOfTypeAll <EnvironmentColorsSetter>().FirstOrDefault(); if (colorsSetter != null) { overrideSaberOverride = true; _colorInit = true; } safeSaberOverride = true; } }
private void SceneManagerOnActiveSceneChanged(Scene arg0, Scene scene) { if (scene.name == ("MenuCore")) { activateDuringIsolated = false; Log("Switched to Menu"); SharedCoroutineStarter.instance.StartCoroutine(GrabPP()); var controllers = Resources.FindObjectsOfTypeAll <VRController>(); if (controllers != null) { foreach (VRController controller in controllers) { if (controller != null) { if (controller.ToString() == "ControllerLeft (VRController)") { leftController = controller; } if (controller.ToString() == "ControllerRight (VRController)") { rightController = controller; } } // Log(controller.ToString()); } // Log("Left:" + leftController.ToString()); // Log("Right: " + rightController.ToString()); } } if (scene.name == "GameCore") { RemovePatches(); } if (_mainSettingsModel == null) { var menu = Resources.FindObjectsOfTypeAll <MainFlowCoordinator>().FirstOrDefault(); if (menu != null) { _mainSettingsModel = menu.GetField <MainSettingsModel>("_mainSettingsModel"); _mainSettingsModel.Load(true); Log("RUMBLE: " + _mainSettingsModel.controllersRumbleEnabled.ToString()); if (!setDefaultRumble) { defaultRumble = _mainSettingsModel.controllersRumbleEnabled; ModPrefs.SetInt("GameplayModifiersPlus", "GameRumbleSetting", _mainSettingsModel.controllersRumbleEnabled ? 1 : 0); setDefaultRumble = true; Log("Set Default Rumble Value"); } } } if (_mainSettingsModel != null) { defaultRumble = ModPrefs.GetInt("GameplayModifiersPlus", "GameRumbleSetting", -1, false) != 1 ? false : true; _mainSettingsModel.controllersRumbleEnabled.value = defaultRumble; _mainSettingsModel.Save(); } paused = false; if (!customColorsInstalled) { if (colorA != null) { colorA.SetColor(defColorA); } if (colorB != null) { colorB.SetColor(defColorB); } } // try // { if (scene.name == "EmptyTransition") { Log("Resetting Chat Powers Object"); if (chatPowers != null) { GameObject.Destroy(chatPowers); } } if (chatPowers == null) { Log("Null Creation of Chat Powers Object"); chatPowers = new GameObject("Chat Powers"); GameObject.DontDestroyOnLoad(chatPowers); twitchPowers = chatPowers.AddComponent <TwitchPowers>(); } // } // catch(Exception ex) // { // Log(ex.ToString()); // } GMPDisplay display = chatPowers.GetComponent <GMPDisplay>(); if (display != null) { display.Destroy(); GameObject.Destroy(display); } ReadPrefs(); if (GMPUI.chatIntegration && twitchPluginInstalled) { if (twitchPowers != null) { cooldowns.ResetCooldowns(); TwitchPowers.ResetPowers(false); twitchPowers.StopAllCoroutines(); } if (ChatConfig.resetChargesEachLevel) { charges = 0; } } // twitchCommands.StopAllCoroutines(); haveSongNJS = false; if (soundIsPlaying == true) { gnomeSound.Stop(); } soundIsPlaying = false; isValidScene = false; playerInfo = false; modifiersInit = false; if (arg0.name == "EmpyTransition" && chatPowers != null) { GameObject.Destroy(chatPowers); } if (scene.name == "GameCore") { Log("Isolated: " + BS_Utils.Gameplay.Gamemode.IsIsolatedLevel); isValidScene = true; if (BS_Utils.Gameplay.Gamemode.IsIsolatedLevel && !activateDuringIsolated) { Log("Isolated Level, not activating"); return; } // Log("Pre GrabGrab"); GameObject.Destroy(GameObject.Find("Color Setter")); environmentColorsSetter = Resources.FindObjectsOfTypeAll <EnvironmentColorsSetter>().FirstOrDefault(); soundEffectManager = Resources.FindObjectsOfTypeAll <NoteCutSoundEffectManager>().FirstOrDefault(); spawnController = Resources.FindObjectsOfTypeAll <BeatmapObjectSpawnController>().FirstOrDefault(); energyCounter = Resources.FindObjectsOfTypeAll <GameEnergyCounter>().First(); energyPanel = Resources.FindObjectsOfTypeAll <GameEnergyUIPanel>().First(); ColorManager = Resources.FindObjectsOfTypeAll <ColorManager>().First(); levelData = BS_Utils.Plugin.LevelData; // Log("Post GrabGrab"); if (spawnController != null) { spawnController.noteDidStartJumpEvent += SpawnController_ModifiedJump; spawnController.noteWasCutEvent += SpawnController_ScaleRemoveCut; spawnController.noteWasMissedEvent += SpawnController_ScaleRemoveMiss; } else { Log("Spawn Controller Null"); } // Log("Post GrabGrab 2"); currentSongSpeed = levelData.GameplayCoreSceneSetupData.gameplayModifiers.songSpeedMul; BS_Utils.Plugin.LevelDidFinishEvent += LevelData_didFinishEvent; // Log("Post GrabGrab 3"); if (!Multiplayer.MultiMain.multiActive.Value) { if (GMPUI.chatIntegration && ChatConfig.maxCharges > 0 && twitchPluginInstalled) { chatPowers.AddComponent <GMPDisplay>(); } if (GMPUI.chatIntegration && ChatConfig.timeForCharges > 0 && twitchPluginInstalled) { twitchPowers.StartCoroutine(TwitchPowers.ChargeOverTime()); } } // Log("Post GrabGrab 4"); pauseManager = Resources.FindObjectsOfTypeAll <StandardLevelGameplayManager>().First(); var colors = Resources.FindObjectsOfTypeAll <SimpleColorSO>(); // Log("Pre Color"); foreach (SimpleColorSO color in colors) { // Log(color.name); if (color.name == "BaseNoteColor1") { colorA = color; } if (color.name == "BaseNoteColor0") { colorB = color; } } oldColorA.SetColor(colorA); oldColorB.SetColor(colorB); // Log("Pre ChatInt"); // Log(colorA.color.ToString()); if (GMPUI.chatIntegration && charges <= ChatConfig.maxCharges && twitchPluginInstalled) { charges += ChatConfig.chargesPerLevel; if (charges > ChatConfig.maxCharges) { charges = ChatConfig.maxCharges; } // TryAsyncMessage("Current Charges: " + charges); } // Log("Pre Audio/Player"); // ReflectionUtil.SetProperty(typeof(PracticePlugin.Plugin), "TimeScale", 1f); AudioTimeSync = Resources.FindObjectsOfTypeAll <AudioTimeSyncController>().FirstOrDefault(); if (AudioTimeSync != null) { songAudio = AudioTimeSync.GetField <AudioSource>("_audioSource"); if (songAudio == null) { Log("Audio null"); } // Log("Object Found"); } //Get Sabers player = Resources.FindObjectsOfTypeAll <PlayerController>().FirstOrDefault(); if (player != null) { playerInfo = true; } else { playerInfo = false; Log("Player is null"); } CheckGMPModifiers(); } }
private void SceneManagerOnActiveSceneChanged(Scene arg0, Scene scene) { paused = false; if (!customColorsInstalled) { if (colorA != null) { colorA.SetColor(defColorA); } if (colorB != null) { colorB.SetColor(defColorB); } } // try // { if (scene.name == "EmptyTransition") { Log("Resetting Chat Powers Object"); if (chatPowers != null) { GameObject.Destroy(chatPowers); } } if (chatPowers == null) { Log("Null Creation of Chat Powers Object"); chatPowers = new GameObject("Chat Powers"); twitchPowers = chatPowers.AddComponent <TwitchPowers>(); GameObject.DontDestroyOnLoad(chatPowers); } // } // catch(Exception ex) // { // Log(ex.ToString()); // } GMPDisplay display = chatPowers.GetComponent <GMPDisplay>(); if (display != null) { display.Destroy(); GameObject.Destroy(display); } ReadPrefs(); if (GMPUI.chatIntegration) { if (twitchPowers != null) { cooldowns.ResetCooldowns(); TwitchPowers.ResetPowers(false); twitchPowers.StopAllCoroutines(); } if (Config.resetChargesperLevel) { charges = 0; } } // twitchCommands.StopAllCoroutines(); haveSongNJS = false; invalidForScoring = false; if (soundIsPlaying == true) { gnomeSound.Stop(); } soundIsPlaying = false; isValidScene = false; playerInfo = false; if (arg0.name == "EmpyTransition" && chatPowers != null) { GameObject.Destroy(chatPowers); } if (scene.name == ("Menu")) { Log("Switched to Menu"); SharedCoroutineStarter.instance.StartCoroutine(GrabPP()); if (_hasRegistered == false) { TwitchConnection.Instance.StartConnection(); TwitchConnection.Instance.RegisterOnMessageReceived(TwitchConnection_OnMessageReceived); _hasRegistered = true; } var controllers = Resources.FindObjectsOfTypeAll <VRController>(); if (controllers != null) { foreach (VRController controller in controllers) { if (controller != null) { if (controller.ToString() == "ControllerLeft (VRController)") { leftController = controller; } if (controller.ToString() == "ControllerRight (VRController)") { rightController = controller; } } // Log(controller.ToString()); } Log("Left:" + leftController.ToString()); Log("Right: " + rightController.ToString()); } } if (scene.name == "GameCore") { environmentColorsSetter = Resources.FindObjectsOfTypeAll <EnvironmentColorsSetter>().FirstOrDefault(); soundEffectManager = Resources.FindObjectsOfTypeAll <NoteCutSoundEffectManager>().First(); levelData = Resources.FindObjectsOfTypeAll <StandardLevelSceneSetupDataSO>().First(); spawnController = Resources.FindObjectsOfTypeAll <BeatmapObjectSpawnController>().First(); energyCounter = Resources.FindObjectsOfTypeAll <GameEnergyCounter>().First(); energyPanel = Resources.FindObjectsOfTypeAll <GameEnergyUIPanel>().First(); spawnController.noteDidStartJumpEvent += SpawnController_ModifiedJump; spawnController.noteWasCutEvent += SpawnController_ScaleRemoveCut; spawnController.noteWasMissedEvent += SpawnController_ScaleRemoveMiss; currentSongSpeed = levelData.gameplayCoreSetupData.gameplayModifiers.songSpeedMul; levelData.didFinishEvent += LevelData_didFinishEvent; if (GMPUI.njsRandom) { twitchPowers.StartCoroutine(TwitchPowers.RandomNJS()); } Log(GMPUI.swapSabers.ToString()); if (GMPUI.noArrows) { twitchPowers.StartCoroutine(TwitchPowers.NoArrows()); } if (GMPUI.chatIntegration && Config.maxCharges > 0) { chatPowers.AddComponent <GMPDisplay>(); } if (Config.timeForCharges > 0) { twitchPowers.StartCoroutine(TwitchPowers.ChargeOverTime()); } pauseManager = Resources.FindObjectsOfTypeAll <StandardLevelGameplayManager>().First(); var colors = Resources.FindObjectsOfTypeAll <SimpleColorSO>(); foreach (SimpleColorSO color in colors) { Log(color.name); if (color.name == "Color0") { colorA = color; } if (color.name == "Color1") { colorB = color; } } oldColorA.SetColor(colorA); oldColorB.SetColor(colorB); Log(colorA.color.ToString()); if (GMPUI.chatIntegration && charges <= Config.maxCharges) { charges += Config.chargesPerLevel; if (charges > Config.maxCharges) { charges = Config.maxCharges; } // TwitchConnection.Instance.SendChatMessage("Current Charges: " + charges); } // ReflectionUtil.SetProperty(typeof(PracticePlugin.Plugin), "TimeScale", 1f); isValidScene = true; AudioTimeSync = Resources.FindObjectsOfTypeAll <AudioTimeSyncController>().FirstOrDefault(); if (AudioTimeSync != null) { songAudio = AudioTimeSync.GetField <AudioSource>("_audioSource"); if (songAudio != null) { Log("Audio not null"); } Log("Object Found"); } //Get Sabers player = Resources.FindObjectsOfTypeAll <PlayerController>().FirstOrDefault(); if (player != null) { leftSaber = player.leftSaber; rightSaber = player.rightSaber; playerInfo = true; } else { playerInfo = false; Log("Player is null"); } Log(leftSaber.handlePos.ToString()); Log(leftSaber.saberBladeTopPos.ToString()); if (GMPUI.swapSabers) { Log("Testing Ground Active"); try { SharedCoroutineStarter.instance.StartCoroutine(TwitchPowers.TestingGround(5f)); } catch (Exception ex) { Log(ex.ToString()); } } // SharedCoroutineStarter.instance.StartCoroutine(SwapSabers(leftSaber, rightSaber)); if (GMPUI.gnomeOnMiss == true) { invalidForScoring = true; if (spawnController != null) { spawnController.noteWasMissedEvent += delegate(BeatmapObjectSpawnController beatmapObjectSpawnController2, NoteController noteController) { if (noteController.noteData.noteType != NoteType.Bomb) { try { twitchPowers.StartCoroutine(TwitchPowers.SpecialEvent()); Log("Gnoming"); } catch (Exception ex) { Log(ex.ToString()); } } }; spawnController.noteWasCutEvent += delegate(BeatmapObjectSpawnController beatmapObjectSpawnController2, NoteController noteController, NoteCutInfo noteCutInfo) { if (!noteCutInfo.allIsOK) { twitchPowers.StartCoroutine(TwitchPowers.SpecialEvent()); Log("Gnoming"); } }; } } if (GMPUI.bulletTime || GMPUI.chatIntegration || GMPUI.fixedNoteScale != 1f) { invalidForScoring = true; } /* * if(GMPUI.superHot == true) * { * startGMPUI.superHot = false; * SharedCoroutineStarter.instance.StartCoroutine(Wait(1f)); * * } * */ } }