Example #1
0
    //[HideInInspector]
    //public EnviroManager enviroManagerScript;
    //[HideInInspector]
    //public Climber climberScript;


    private void Awake()
    {
        climber = interactive.transform.Find("Climber").gameObject;
        //camera1 = climber.transform.Find("Camera1").GetComponent<Camera>();
        enviroGeneratorScript = enviro.GetComponent <EnviroGenerator>();
        //enviroManagerScript = enviro.GetComponent<EnviroManager>();
        //climberScript = climber.GetComponent<Climber>();
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        //Debug.Log(NearEdge(new Helper.IntVector3(15, 15, 15), 7).ToString());
        //Debug.Log(FarEdge(new Helper.IntVector3(15, 15, 15), 7).ToString());

        center           = new Helper.IntVector3(this.transform.position);
        testMapLayered2D = EnviroGenerator.DeliverLayered2DMap(0);

        testGF = GameObject.FindGameObjectWithTag("Config").GetComponent <GetterFinder>();


        Debug.Log(NearEdge(center, d).ToString() + ", " + FarEdge(center, d).ToString());

        SpawnAll(testMapLayered2D);
    }
Example #3
0
 private void Awake()
 {
     center       = new Helper.IntVector3(this.transform.position);
     mapLayered2D = EnviroGenerator.DeliverLayered2DMap(8);
     gF           = GameObject.FindGameObjectWithTag("Config").GetComponent <GetterFinder>();
 }