public static void MainMethod() { // create and initialize // instance of enum type Volume myVolume = Volume.Low; // make decision based // on enum value switch (myVolume) { case Volume.Low: Console.WriteLine("The volume has been turned Down."); break; case Volume.Medium: Console.WriteLine("The volume is in the middle."); break; case Volume.High: Console.WriteLine("The volume has been turned up."); break; } Enumtricks.MainMethod(); }
public static void MainMethod() { // instantiate type Enumtricks enumtricks = new Enumtricks(); // demonstrates explicit cast // of int to Volume enumtricks.GetEnumFromUser(); // iterate through Volume enum by name enumtricks.ListEnumMembersByName(); // iterate through Volume enum by value enumtricks.ListEnumMembersByValue(); }
static void Main(string[] args) { // instantiate type Enumtricks enumtricks = new Enumtricks(); // demonstrates explicit cast // of int to Volume enumtricks.GetEnumFromUser(); // iterate through Volume enum by name enumtricks.ListEnumMembersByName(); // iterate through Volume enum by value enumtricks.ListEnumMembersByValue(); Console.ReadLine(); }