Example #1
0
 private void Update()
 {
     if (anim.GetCurrentAnimatorStateInfo(0).IsName("idle"))
     {
         int random = Random.Range(0, 200);
         this.expression = Enums.Expression.Idle;
         if (random == 1)
         {
             this.expression = Enums.Expression.Smile;
             anim.Play("smile");
         }
         else if (random == 2)
         {
             this.expression = Enums.Expression.Wink;
             anim.Play("wink");
         }
         else if (random == 3)
         {
             this.expression = Enums.Expression.Wow;
             anim.Play("wow");
         }
     }
 }
Example #2
0
    void Start()
    {
        this.anim = GetComponent <Animator>();

        this.expression = Enums.Expression.Idle;
    }