public Monster(String sName, int iHealth, List <Move> oMoves, Enums.EffectType oEffectType, StatsManager oStats) { this.sName = sName; this.iHealth = iHealth; this.oMoves = oMoves; this.oCurrentEffect = oEffectType; this.bFainted = false; this.oStats = oStats; }
public StatusEffect(double dChancem, Enums.EffectType oEffectType) { this.dChance = dChance; this.oEffectType = oEffectType; }