public override void Execute() { StartStep(); // Select a subtitle language from action menu res = CL.EA.SubtitlesLanguageChange(subtitleLanguage_2, subtitletype_2); if (!res.CommandSucceeded) { FailStep(CL, res, "Failed to change subtitle language in action bar from OFF to " + subtitleLanguage_1.ToString()); } // Check that prefered subtitle language is displayed EnumLanguage subtitleLanguage = EnumLanguage.Off; CL.EA.GetCurrentSubtitleLanguage(ref subtitleLanguage); if (subtitleLanguage != subtitleLanguage_2) { FailStep(CL, res, "Failed to check current subtitle language. Expected: " + subtitleLanguage_2.ToString() + ", Received: " + subtitleLanguage.ToString()); } // Check subtitles type is correct EnumSubtitleType subtitleType = EnumSubtitleType.NORMAL; CL.EA.GetCurrentSubtitleType(ref subtitleType); if (subtitleType != subtitletype_2) { FailStep(CL, res, "Failed to check current subtitle Type. Expected: " + subtitleLanguage_2.ToString() + ", Received: " + subtitleType.ToString()); } PassStep(); }
public override void Execute() { StartStep(); // Play an asset with with teletxt subtitle res = CL.EA.VOD.PlayAsset(vodAsset); if (!res.CommandSucceeded) { FailStep(CL, res, "Failed to play the asset with teletext subtitle "); } // Select a subtitle language from action menu res = CL.EA.SubtitlesLanguageChange(subtitleLanguage_1, subtitletype_1); if (!res.CommandSucceeded) { FailStep(CL, res, "Failed to change subtitle language in action bar from OFF to " + subtitleLanguage_1.ToString()); } // Check subtitles are displayed EnumLanguage subtitleLanguage = EnumLanguage.Off; CL.EA.GetCurrentSubtitleLanguage(ref subtitleLanguage); if (subtitleLanguage != subtitleLanguage_1) { FailStep(CL, res, "Failed to check current subtitle language. Expected: " + subtitleLanguage_1.ToString() + ", Received: " + subtitleLanguage.ToString()); } // Check subtitles type is correct EnumSubtitleType subtitleType = EnumSubtitleType.NORMAL; CL.EA.GetCurrentSubtitleType(ref subtitleType); if (subtitleType != subtitletype_1) { FailStep(CL, res, "Failed to check current subtitle Type. Expected: " + subtitleLanguage_1.ToString() + ", Received: " + subtitleType.ToString()); } PassStep(); }
/// <summary> /// EA Execution /// </summary> protected override void Execute() { EnumSubtitleType subtitletype = EnumSubtitleType.NORMAL; string tmp = ""; // navigate to AUDIO settings in channel bar EPG.Utils.EPG_Milestones_NavigateByName("STATE:SUBTITLES ON PLAYBACK"); // get the current selection EPG.Utils.GetEpgInfo("title", ref tmp); // validate current selection to go back to playback state string selectKey = EPG.Utils.GetValueFromProject("KEY_MAPPING", "SELECT_KEY"); EPG.Utils.SendIR(selectKey, 5000); if (tmp.IndexOf("-") >= 0) { subtitletype = EnumSubtitleType.HARD_OF_HEARING; } SetReturnValues(new Object[] { subtitletype }); }