Example #1
0
 static EnumArt()
 {
     Kebab         = new EnumArt("Kebab", 0, "Kebab", 16, 16, 0, 0);
     Aztec         = new EnumArt("Aztec", 1, "Aztec", 16, 16, 16, 0);
     Alban         = new EnumArt("Alban", 2, "Alban", 16, 16, 32, 0);
     Aztec2        = new EnumArt("Aztec2", 3, "Aztec2", 16, 16, 48, 0);
     Bomb          = new EnumArt("Bomb", 4, "Bomb", 16, 16, 64, 0);
     Plant         = new EnumArt("Plant", 5, "Plant", 16, 16, 80, 0);
     Wasteland     = new EnumArt("Wasteland", 6, "Wasteland", 16, 16, 96, 0);
     Pool          = new EnumArt("Pool", 7, "Pool", 32, 16, 0, 32);
     Courbet       = new EnumArt("Courbet", 8, "Courbet", 32, 16, 32, 32);
     Sea           = new EnumArt("Sea", 9, "Sea", 32, 16, 64, 32);
     Sunset        = new EnumArt("Sunset", 10, "Sunset", 32, 16, 96, 32);
     Creebet       = new EnumArt("Creebet", 11, "Creebet", 32, 16, 128, 32);
     Wanderer      = new EnumArt("Wanderer", 12, "Wanderer", 16, 32, 0, 64);
     Graham        = new EnumArt("Graham", 13, "Graham", 16, 32, 16, 64);
     Match         = new EnumArt("Match", 14, "Match", 32, 32, 0, 128);
     Bust          = new EnumArt("Bust", 15, "Bust", 32, 32, 32, 128);
     Stage         = new EnumArt("Stage", 16, "Stage", 32, 32, 64, 128);
     Void          = new EnumArt("Void", 17, "Void", 32, 32, 96, 128);
     SkullAndRoses = new EnumArt("SkullAndRoses", 18, "SkullAndRoses", 32, 32, 128, 128);
     Fighters      = new EnumArt("Fighters", 19, "Fighters", 64, 32, 0, 96);
     Pointer       = new EnumArt("Pointer", 20, "Pointer", 64, 64, 0, 192);
     Pigscene      = new EnumArt("Pigscene", 21, "Pigscene", 64, 64, 64, 192);
     BurningSkull  = new EnumArt("BurningSkull", 22, "BurningSkull", 64, 64, 128, 192);
     Skeleton      = new EnumArt("Skeleton", 23, "Skeleton", 64, 48, 192, 64);
     DonkeyKong    = new EnumArt("DonkeyKong", 24, "DonkeyKong", 64, 48, 192, 112);
     field_863_D   = (new[]
     {
         Kebab, Aztec, Alban, Aztec2, Bomb, Plant, Wasteland, Pool, Courbet, Sea,
         Sunset, Creebet, Wanderer, Graham, Match, Bust, Stage, Void, SkullAndRoses, Fighters,
         Pointer, Pigscene, BurningSkull, Skeleton, DonkeyKong
     });
 }
Example #2
0
 static EnumArt()
 {
     Kebab = new EnumArt("Kebab", 0, "Kebab", 16, 16, 0, 0);
     Aztec = new EnumArt("Aztec", 1, "Aztec", 16, 16, 16, 0);
     Alban = new EnumArt("Alban", 2, "Alban", 16, 16, 32, 0);
     Aztec2 = new EnumArt("Aztec2", 3, "Aztec2", 16, 16, 48, 0);
     Bomb = new EnumArt("Bomb", 4, "Bomb", 16, 16, 64, 0);
     Plant = new EnumArt("Plant", 5, "Plant", 16, 16, 80, 0);
     Wasteland = new EnumArt("Wasteland", 6, "Wasteland", 16, 16, 96, 0);
     Pool = new EnumArt("Pool", 7, "Pool", 32, 16, 0, 32);
     Courbet = new EnumArt("Courbet", 8, "Courbet", 32, 16, 32, 32);
     Sea = new EnumArt("Sea", 9, "Sea", 32, 16, 64, 32);
     Sunset = new EnumArt("Sunset", 10, "Sunset", 32, 16, 96, 32);
     Creebet = new EnumArt("Creebet", 11, "Creebet", 32, 16, 128, 32);
     Wanderer = new EnumArt("Wanderer", 12, "Wanderer", 16, 32, 0, 64);
     Graham = new EnumArt("Graham", 13, "Graham", 16, 32, 16, 64);
     Match = new EnumArt("Match", 14, "Match", 32, 32, 0, 128);
     Bust = new EnumArt("Bust", 15, "Bust", 32, 32, 32, 128);
     Stage = new EnumArt("Stage", 16, "Stage", 32, 32, 64, 128);
     Void = new EnumArt("Void", 17, "Void", 32, 32, 96, 128);
     SkullAndRoses = new EnumArt("SkullAndRoses", 18, "SkullAndRoses", 32, 32, 128, 128);
     Fighters = new EnumArt("Fighters", 19, "Fighters", 64, 32, 0, 96);
     Pointer = new EnumArt("Pointer", 20, "Pointer", 64, 64, 0, 192);
     Pigscene = new EnumArt("Pigscene", 21, "Pigscene", 64, 64, 64, 192);
     BurningSkull = new EnumArt("BurningSkull", 22, "BurningSkull", 64, 64, 128, 192);
     Skeleton = new EnumArt("Skeleton", 23, "Skeleton", 64, 48, 192, 64);
     DonkeyKong = new EnumArt("DonkeyKong", 24, "DonkeyKong", 64, 48, 192, 112);
     field_863_D = (new[]
                    {
                        Kebab, Aztec, Alban, Aztec2, Bomb, Plant, Wasteland, Pool, Courbet, Sea,
                        Sunset, Creebet, Wanderer, Graham, Match, Bust, Stage, Void, SkullAndRoses, Fighters,
                        Pointer, Pigscene, BurningSkull, Skeleton, DonkeyKong
                    });
 }